WoW Zone
The Wandering Isle
Level 10-45.

Details
Counts are what the current game build's data holds for this zone.
Map
Idle ResearchersQuest hubQuest hubQuest hubQuest hubThe in-game map of The Wandering Isle with 1 landmark and 4 quest hubs placed from the game data. Coordinates are the in-game map's own (0 to 100, left to right and top to bottom); subzone marks sit at the centre of each area's explored-map overlay.
| Marker | Name | Coordinates | Detail |
|---|---|---|---|
| Idle Researchers | 46.7, 46.7 | Begin research to increase Artifact Power gain. | |
| Quest hub | 51.5, 48.5 | 31 quests turned in here | |
| Quest hub | 52.8, 58.6 | 10 quests turned in here | |
| Quest hub | 49.5, 58.3 | 6 quests turned in here | |
| Quest hub | 32.0, 42.5 | 3 quests turned in here |
Quest Hubs in The Wandering Isle
The game marks 71 quests on The Wandering Isle map, 54 of them with a turn-in point. Turn-in points that cluster together make a hub; a hub is named after the flight point or landmark it sits beside when one is that close.
- HubImpending Danger, The Dawning Light, Prepare To Strike, The Emperor's Gift, Halls of Valor: Odyn's Cauldron, A Peaceful World, Rebuilding the Order, Champion: Taran Zhu and 23 more
- HubBefore the Storm, A Matter of Planning, The Fight Begins, Tracking the Tideskorn, Tianji of the Ox, Building Our Troops, Rise, Champions, Scrolls of Knowledge and 2 more
- HubThe Legend of the Sands, Into The Heavens, Appropriations, An Ample Stockpile, Not Felling Well, Hope For a Cure
- HubStorm Brew, The Tale of Ban-Lu, Master Who?
Storylines in The Wandering Isle
Quest lines from the game data that run through The Wandering Isle, in the order the client lists them.
Journey of the Grandmaster II
- Appropriations
- Further Training
- Tracking the Tideskorn
- An Ample Stockpile
- Highmountain Salmon
- Spiced Rib Roast
- Silkweave Bandages
- The Iron Fist
8 more steps, ending with Champion: Hiro.
The Broken Temple
- Before the Storm
- The Dawning Light
- Prepare To Strike
- A Matter of Planning
- The Fight Begins
- Growing Power
- Rise, Champions
- Champion: Chen Stormstout
5 more steps, ending with Tech It Up A Notch.
Origins
- A Falling Star
- Bringer of the Light
- Fel Annihilation
- Nobundo's Last Stand
- Light's Charge
- Goddess Watch Over You
- In the House of Light and Shadow
- Awakenings
7 more steps, ending with Destiny Unfulfilled.
Journey of the Grandmaster III
- The Mead Master
- Stolen Knowledge
- Freya's Spring
- A Peaceful World
- Amaranthine Hops
- Making A Trade
- Halls of Valor: The Brewmaster
- Halls of Valor: Odyn's Cauldron
3 more steps, ending with Champion: Aegira.
Journey of the Grandmaster IV
- A Brewing Situation
- Panic at the Brewery
- Storming the Legion
- Fel Ingredients
- Barrel Toss
- Alchemist Korlya
- Hope For a Cure
- Not Felling Well
2 more steps, ending with Champion: Almai.
Journey of the Grandmaster I
- Report from Tian Monastery
- The Defense of Tian Monastery
- Slowing the Spread
- Desperate Strike
- Storm, Earth, and Fire
- The Hand of Keletress
- Rebuilding the Order
- The Way of the Tiger
2 more steps, ending with Champion: The Monkey King.
Named areas inside The Wandering Isle, from the current game data.
Collectibles from The Wandering Isle
Mounts, toys and battle pets the game data says you can obtain in The Wandering Isle.
Toys (1)
Pets (1)
Landmarks
Named points of interest in The Wandering Isle, straight from the game data.
- Idle ResearchersBegin research to increase Artifact Power gain.
Quest Rewards in The Wandering Isle
Blizzard's quest data covers 71 of the 75 quests the game marks on the The Wandering Isle map. Together they award 366,375 experience and 1,490g 21s in coin. They are open to characters of level 10 to 45.
- Quest types the API names: 4 Scenario, 1 Dungeon and 1 Raid.
- Item rewards (3 different items, counting every choice): Glory of the Order, Greater Glory of the Order, Marble Niuzao Effigy.
Totals are summed from the Blizzard game data API quest records for this area; a quest that offers a choice counts every option once.