Entrance of the tower - (tloc 73,36) Head upstairs and touch the orb to teleport to the top of tower.
Sharth Voldoun - top of tower (tloc 73,35). He has roughly about 10k hp (lvl 65). I soloed him with my fire mage at lvl 63.
Quest
The Final Code
A World of Warcraft quest in Terokkar Forest. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Word of advice- I know no one else is this stupid, but all the same, hear my tale, and be warned.
I climbed my way up the tower, and managed to, after an epic fight, drop the boss (fellow Priests- Mana Burn him til he cries!). I had taken so long up there that I knew for sure that there had been respawn below, and I really didn't feel like dealing with it. So I hit levitation, and jumped out the back way, to avoid landing on any mobs. Yeah, that gave me a good 30 seconds to contemplate how idiotic that was as I drifted very slowly into the abyss and died. Don't do that.
The Mana Bomb is located at 71, 37 in the middle of the courtyard with all the Warlocks surrounding it. You only need to kill enough locks to get access to the bomb.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10446))
Requirements
Read from the Blizzard quest API.
What to do
Description
They're building a second mana bomb in the courtyard. My intel suggests that the final code for the bomb is being held by Sharth Voldoun, the overseer of the project at Firewing Point. {name}, you have to go back in there and retrieve the final code from him. He keeps himself to the top of the highest spire. Take the final code to the mana bomb that they're working on in the central courtyard and set it off. Only then will we be certain that the Allerian Stronghold is safe.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #108 57.0 53.5
Coordinates
- Turn-inTerokkar Forest 57.0, 53.5
/way #108 57.0 53.5 - Objective areaTerokkar Forest 71.3, 37.4
/way #108 71.3 37.4 - Objective areaTerokkar Forest 73.9, 35.8
/way #108 73.9 35.8 - Objective areaTerokkar Forest 69.7, 44.2
/way #108 69.7 44.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Terokkar Forest map
- Honor the Flame about 180 yards
- Desecrate this Fire! about 460 yards
- Hero's Call: Terokkar Forest! about 1,200 yards
- The Hermit Smith about 1,230 yards
- Additional Materials about 1,230 yards
- Fresh from the Mechanar about 1,230 yards
- The Lexicon Demonica about 1,230 yards
- Underworld Loam about 1,230 yards
- Tear of the Earthmother about 1,230 yards
- Bane of the Illidari about 1,230 yards
Quests whose map markers the client places closest to this one on Terokkar Forest, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Terokkar Forest:
- Allerian Stronghold, Terokkar Forest
- Shattrath, Terokkar Forest
- Wildhammer Stronghold, Shadowmoon Valley
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 63 comments
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Choose one of these rewards:
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Terokkar Forest
Part 45 of 78.
Previous: Attack on Firewing Point · Next: The Final Code
- 40What Are These Things?
- 41Report to the Allerian Post
- 42Report to Stonebreaker Camp
- 43Attack on Firewing Point
- 44Attack on Firewing Point
- 45The Final Code
- 46The Final Code
- 47Letting Earthbinder Tavgren Know
- 48Letting Earthbinder Tavgren Know
- 49Speak with Rilak the Redeemed
- 50The Eyes of Skettis
- 51Seek Out Kirrik
Showing steps 40 to 51 of 78.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Attack on Firewing Point
We know that the blood elves of Firewing Point are working for Kael'thas and Illidan. And from what you've told me, clearly they are using the Broken of Tuurem as smuggling go-betweens for the creation of some horrible weapon.
After this quest
Taken from the storyline's own step order.
- Letting Earthbinder Tavgren Know
<name>, after you're done celebrating here, I think that you should go back to the Cenarion Thicket and speak with Earthbinder Tavgren. I'm certain that he'll want to know what really happened out there.
Other quests with this name
This one: Alliance only · Terokkar Forest · Level 15-30.
The storyline at a glance
Terokkar Forest has 78 steps, from Vessels of Power to The Fallen Exarch.
Maps its steps are placed on (steps per map): Terokkar Forest (77), Shattrath City (1).
Steps of this storyline count toward:
Other storylines on the Terokkar Forest map
- Shadowmoon Valley
- Nagrand
- Netherstorm
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.