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Quest

The Hand of Keletress

A World of Warcraft quest in The Jade Forest. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
poopface209+11via Wowhead (opens the original comment in a new tab)

Don't click on and talk to Tak-Tak before handing in the quest like I did. He puts you on a kite back to Temple of Five Dawns and then you drop from the sky and fall to your death. Guess that's what I get for spam clicking on everyone without reading.

Read all 6 on Wowhead ↗

Quest facts

LevelLevel 10-45
CategoryMonk Campaign
Quest ID41732

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41732))

Requirements

Read from the Blizzard quest API.

Description

The demons' leader is up ahead, taking prisoners it is said! This dire storm, we will weather... if we fight her together!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Jade Forest Quest turn-in 3 mapped points
The Jade Forest map showing where to go for The Hand of KeletressTurn-inObjective areaObjective area

In-game waypoint: /way #371 45.5 25.1

Coordinates

  • Turn-inThe Jade Forest 45.5, 25.1/way #371 45.5 25.1
  • Objective areaThe Jade Forest 44.0, 25.0/way #371 44.0 25.0
  • Objective areaThe Jade Forest 42.1, 25.5/way #371 42.1 25.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Jade Forest map

Quests whose map markers the client places closest to this one on The Jade Forest, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Jade Forest:

  • Tian Monastery, Jade ForestAlliance and Horde · about 140 yards west
  • Emperor's Omen, Jade ForestAlliance and Horde · about 380 yards east
  • Sri-La Village, Jade ForestAlliance and Horde · about 700 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards west
  • Objective areaabout 240 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

Journey of the Grandmaster I

Part 6 of 10.

Previous: Storm, Earth, and Fire · Next: Rebuilding the Order

  1. 1Report from Tian Monastery
  2. 2The Defense of Tian Monastery
  3. 3Slowing the Spread
  4. 4Desperate Strike
  5. 5Storm, Earth, and Fire
  6. 6The Hand of Keletress
  7. 7Rebuilding the Order
  8. 8The Way of the Tiger
  9. 9Champion: Taran Zhu
  10. 10Champion: The Monkey King

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Storm, Earth, and FireLevel 10-45

    Tian Monastery is in bad shape. Felspreader imps are torching the grounds. Fel spikes radiate foul energy, corrupting the nearby earth. And fel magic has seeped into the monastery's ale barrels, tainting the brew.

After this quest

Taken from the storyline's own step order.

  • Rebuilding the OrderLevel 10-45

    On behalf of all the students and teachers here at Tian Monastery, thank you, Grandmaster <name>. You have a difficult task ahead of you to rebuild our order, but we stand with you. Let us head back to the Wandering Isle.

The storyline at a glance

Journey of the Grandmaster I has 10 steps, from Report from Tian Monastery to Champion: The Monkey King.

Maps its steps are placed on (steps per map): The Wandering Isle (5), The Jade Forest (5).

Other storylines on The Jade Forest map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.