The quest giver, "Gig Sheets" is an actual sheet/poster to the right of the entrance of the Incontinental Hotel (on the outside wall). The ! above it is pretty well hidden.
Quest
The Job
A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Appears after completing Chapter 2 of the Undermine story.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84214))
What to do
Description
Want money? Good at smashing stuff? Not afraid of a little morally grey wealth acquisition? Well then Entrepreneur Inc. has a gig for you! Come on down to our headquarters in the Heap and speak with Skedgit Cinderbangs for more details.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2346 43.3 82.8
Coordinates
- Turn-inUndermine 43.3, 82.8
/way #2346 43.3 82.8 - Objective areaUndermine 42.8, 52.8
/way #2346 42.8 52.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Undermine map
- Breakneck Racing - Junkyard Jaunt about 70 yards
- Chasing a Lead about 70 yards
- Caustic Collectables about 80 yards
- Giving Goblins Goggles about 80 yards
- Unsolicited Feedback about 130 yards
- Occupational Hazard about 130 yards
- Punching Up about 130 yards
- Weapons Hot about 130 yards
- Work the Line about 150 yards
- Review Bombed about 150 yards
Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Undermine:
- The Heaps
- The Incontinental Hotel
- Slam Central Station
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The SW entrance, with the covered portico.
Other quests on the Undermine map
Storyline
The Highst
Part 1 of 5.
Next: The Crew
- 1The Job
- 2The Crew
- 3The Play
- 4The Highst
- 5The Getaway
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- The Crew
You are hired! Okay, this heist I got planned is gonna make us a lot of money, but requires a crew and a bunch of planning. I'll take care of the planning, you get the crew. We need Goldmine. Outside of Venture Co., he's one of the fastest drivers out there.
The storyline at a glance
The Highst has 5 steps, from The Job to The Getaway.
Maps its steps are placed on (steps per map): Undermine (5).
Steps of this storyline count toward:
Other storylines on the Undermine map
- Ignite the Fuel of Change
- Hard Ways at the Gallagio
- Undermine Awaits
- Uncovering the Truth
- Skyracing
- Breaking the Shackles
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.