If this helps anyone else, I faced the opposite direction of the safe's location and backed into it, then it appeared for me allowing interaction.
Quest
The Highst
A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If this appears "bugged" where the safe disappears when you get close to it:
- Stand far enough away looking toward it until it appears again
- approach it with little bursts towards it until you can interact with it
if you stand facing the safe in the corner downstairs, and your camera angle is looking outside of the air ship then the safe is always displayed.
As soon as your camera angle is not looking outside the air ship the safe disappears.
Have submitted a screenshot to help out.
Same goes for interacting with the bombs straight after as well.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84217))
What to do
Description
Okay, we got this. Me, you, and loudmouth here are going to hop this service balloon and get up to that airship over the arena. That is where they are keeping the loot. Once we get aboard, fighting space will be tight. I got us some uniforms so we'll look like people who work there but try not to start anything. Ready?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2346 61.7 32.3
Coordinates
- Turn-inUndermine 61.7, 32.3
/way #2346 61.7 32.3 - Objective areaUndermine 51.1, 37.5
/way #2346 51.1 37.5 - Objective areaUndermine 54.1, 33.1
/way #2346 54.1 33.1 - Objective areaUndermine 59.3, 30.5
/way #2346 59.3 30.5 - Objective areaUndermine 66.6, 23.9
/way #2346 66.6 23.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Undermine map
- Who Owns the Streets? about 70 yards
- Blackwater Beach Blast about 110 yards
- Plunder Party Rockin' Rumble about 130 yards
- My Top Gal about 190 yards
- Responsibility about 190 yards
- Casino Court about 190 yards
- Coffee is for Closers about 190 yards
- But What About the Casino? about 200 yards
- Oh, That Casino! about 200 yards
- We Own the Streets about 200 yards
Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Undermine:
- The Gallagio
- Demolition Dome
- The Incontinental Hotel
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Undermine map
Storyline
The Highst
Part 4 of 5.
Previous: The Play · Next: The Getaway
- 1The Job
- 2The Crew
- 3The Play
- 4The Highst
- 5The Getaway
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Play
I'm gonna go over the details of the plan. However, here is the too-long-didn't-listen version: We meet in front of the Airship Station in Bilgewater's district. Handsome Crog helps get us past the guards to the airship supply balloon there.
After this quest
Taken from the storyline's own step order.
- The Getaway
Okay... um... I "may" have lied about the loot. You can be mad at me all you want but we need to get away now. Get in the car! We have to gun it!
The storyline at a glance
The Highst has 5 steps, from The Job to The Getaway.
Maps its steps are placed on (steps per map): Undermine (5).
Steps of this storyline count toward:
Other storylines on the Undermine map
- Ignite the Fuel of Change
- Hard Ways at the Gallagio
- Undermine Awaits
- Uncovering the Truth
- Skyracing
- Breaking the Shackles
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.