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Quest

The Play

A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 80
Quest ID84216

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84216))

What to do

StorylineThe Highst, step 3 of 5
Rewards30g 98s, 11,750 XP

Description

I'm gonna go over the details of the plan. However, here is the too-long-didn't-listen version: We meet in front of the Airship Station in Bilgewater's district. Handsome Crog helps get us past the guards to the airship supply balloon there. We steal that balloon and use it to board the airship over the arena where the safe with all that loot is. Ready?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Undermine Quest turn-in 15 mapped points
Undermine map showing where to go for The PlayTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2346 51.2 37.3

Coordinates

  • Turn-inUndermine 51.2, 37.3/way #2346 51.2 37.3
  • Objective areaUndermine 43.1, 83.1/way #2346 43.1 83.1
  • Objective areaUndermine 50.9, 36.4/way #2346 50.9 36.4
  • Objective area (centre of the marked area)Undermine 51.2, 36.0/way #2346 51.2 36.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Undermine map

Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Undermine:

  • The Incontinental HotelAlliance and Horde · about 210 yards south-west
  • The GallagioAlliance and Horde · about 260 yards south-east
  • Demolition DomeAlliance and Horde · about 410 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 650 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold98 silver
Experience11,750 XP

Storyline

The Highst

Part 3 of 5.

Previous: The Crew · Next: The Highst

  1. 1The Job
  2. 2The Crew
  3. 3The Play
  4. 4The Highst
  5. 5The Getaway

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The CrewUndermine · Level 80

    You are hired! Okay, this heist I got planned is gonna make us a lot of money, but requires a crew and a bunch of planning. I'll take care of the planning, you get the crew. We need Goldmine. Outside of Venture Co., he's one of the fastest drivers out there.

After this quest

Taken from the storyline's own step order.

  • The HighstUndermine · Level 80

    Okay, we got this. Me, you, and loudmouth here are going to hop this service balloon and get up to that airship over the arena. That is where they are keeping the loot. Once we get aboard, fighting space will be tight.

The storyline at a glance

The Highst has 5 steps, from The Job to The Getaway.

Maps its steps are placed on (steps per map): Undermine (5).

Steps of this storyline count toward:

Other storylines on the Undermine map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.