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Quest

End of the Day

A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Helpersson+19via Wowhead (opens the original comment in a new tab)

Speaking as a rogue who remembers him well from the garrison and then the Uncrowned's Hall of Shadows (a.k.a. the rogue order hall in Legion), they sure did do our boy Renzik dirty. First of all no voice actor for the whole of The War Within campaign for some weird reason and now this :(

At least he got to shine one last time in the recent short story.

Farewell Renzik, ol' buddy; you will be missed o7

3
Farmbuyer+1via Wowhead (opens the original comment in a new tab)

The voice actor did record all his lines, but is part of the Screen Actors Guild and currently on strike. Blizzard can't use his lines while the strike is going on without causing heaps of trouble for themselves in the future. (Maybe after the strike is resolved they'll release a patch linking the voice clips back in? That'd be awesome.)

Read all 6 on Wowhead ↗

Quest facts

LevelLevel 80
Quest ID83138

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83138))

What to do

StorylineIgnite the Fuel of Change, step 1 of 20
Rewards30g 98s, 11,750 XP

Description

Sprinkle and Seahorn are fine. Marin and Hobart are recoverin'. We didn't stop Gallywix, but at least the Dark Heart is... well, it's not in his hands. Which means we can leave. Nothin' left for us to do here. Finish up whatever business you've got in Undermine. I need to get out of this damn place.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Undermine Quest turn-in 3 mapped points
Undermine map showing where to go for End of the DayTurn-inObjective areaObjective area

In-game waypoint: /way #2346 39.7 24.2

Coordinates

  • Turn-inUndermine 39.7, 24.2/way #2346 39.7 24.2
  • Objective areaUndermine 39.0, 24.6/way #2346 39.0 24.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Undermine map

Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Undermine:

  • The Incontinental HotelAlliance and Horde · about 310 yards south
  • Demolition DomeAlliance and Horde · about 430 yards north-east
  • Slam Central StationAlliance and Horde · about 500 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold98 silver
Experience11,750 XP

Storyline

Ignite the Fuel of Change

Part 1 of 20.

Next: Under Fire

  1. 1End of the Day
  2. 2Under Fire
  3. 3Get Out There
  4. 4Rally the People
  5. 5Disperse!
  6. 6Who Owns the Streets?
  7. 7Backyard Navy
  8. 8Been Savin' This One
  9. 9A Vast, Ye Swabs
  10. 10Tougher Than We Thought
  11. 11Repel the Invaders
  12. 12Expedited Delivery

Showing steps 1 to 12 of 20.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Under FireUndermine · Level 80

    I'm only standing here because of Renzik. He didn't even think about it--he just...

The storyline at a glance

Ignite the Fuel of Change has 20 steps, from End of the Day to Right Where We Want Him.

Maps its steps are placed on (steps per map): Undermine (20).

Steps of this storyline count toward:

  • Undermined Complete the following storylines in Undermine.

Other storylines on the Undermine map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.