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Quest

The Lord of the Gordunni

A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 20-40
Quest ID34870

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34870))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

Witch Lord Morkurk is the leader of the Gordunni. He's the one that set up the Iron Horde trade and, even worse, my former boss gave him one of my best maces! We got to get my mace back! I mean... we need to kill him to secure the jovite for your arsenal! Morkurk is an accomplished mage so you better be prepared. Here, take the rocket pack and use it if you need to dodge an attack quickly or something. Also, if you happen to find my mace I'd like to get it back.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Talador Quest turn-in 4 mapped points
Talador map showing where to go for The Lord of the GordunniTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #535 64.5 81.6

Coordinates

  • Turn-inTalador 64.5, 81.6/way #535 64.5 81.6
  • Objective areaTalador 64.1, 81.8/way #535 64.1 81.8
  • Objective areaTalador 65.5, 80.2/way #535 65.5 80.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Talador map

Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Talador:

  • Exarch's Refuge, TaladorHorde · about 810 yards north-west
  • Apexis Excavation, Spires of ArakAlliance and Horde · about 920 yards south-west
  • Terokkar Refuge, TaladorAlliance and Horde · about 1,000 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards west
  • Objective areaabout 80 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money16 gold98 silver
Experience5,450 XP

Reward details

Pick one of these

TypePlate Head
Item level42
BindingBinds when picked up
Armor22
Stats+9 Strength or Intellect, +13 Stamina, +9 Haste, +9 Critical Strike
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for42 gold66 silver
TypeCloth Head
Item level42
BindingBinds when picked up
Armor6
Stats+9 Intellect, +13 Stamina, +9 Versatility, +9 Mastery
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for45 gold83 silver
TypeLeather Head
Item level42
BindingBinds when picked up
Armor10
Stats+9 Agility or Intellect, +13 Stamina, +8 Mastery, +9 Haste
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for46 gold65 silver
TypeMail Head
Item level42
BindingBinds when picked up
Armor15
Stats+9 Agility or Intellect, +13 Stamina, +9 Mastery, +9 Versatility
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for46 gold82 silver

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Establishing your Outpost

Part 11 of 27.

Previous: Punching Through · Next: The Only Way to Travel

  1. 6Going to the Gordunni
  2. 7Dropping Bombs
  3. 8Supply Recovery
  4. 9Prized Repossessions
  5. 10Punching Through
  6. 11The Lord of the Gordunni
  7. 12The Only Way to Travel
  8. 13Armor Up
  9. 14An Audience With The Archmage
  10. 15Making Acquaintances
  11. 16Creating the Ink
  12. 17Forming the Scroll

Showing steps 6 to 17 of 27.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Punching ThroughTalador · Level 20-40

    To secure the fortress we need to kill Witch Lord Morkurk, but I don't think we should go straight after him. His three lieutenants - Vorgorsh, Zulmork, and Cromaug - are all powerful mages, and all of them are fiercely loyal to Morkurk.

After this quest

Taken from the storyline's own step order.

  • The Only Way to TravelTalador · Level 20-40

    Call me cautious but I kept a few flares just in case we needed to evac. I'm glad that wasn't needed but we could still use the ride back to the arsenal. Are you ready, sir?

Other quests with this name

This one: Horde only · Talador · Level 20-40.

The storyline at a glance

Establishing your Outpost has 27 steps, from The Quarry Quandary to Joining the Ranks.

Maps its steps are placed on (steps per map): Talador (27).

Steps of this storyline count toward:

Other storylines on the Talador map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.