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Quest

The Lord of the Gordunni

A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
319261+38via Wowhead (opens the original comment in a new tab)

Use the quest item [item=112307] to jumb and pass the barrier.
Use it again each time [npc=80335] cast his big spell. You even have a special text alert as a reminder you should use it.

As of beta, it may happen that [npc=80630] does not appear after you killed Morkurk, thus preventing you to hand back the quest. I attempted to run out the Gordal Fortress zone and come back a few moments after to reset the phasing, but it did not solve the issue. Finally, after three successive log out, [npc=80630] was there for me, right on top of the stairs where the barrier was.

2
martnmonst+24via Wowhead (opens the original comment in a new tab)

If [npc=80630] does not appear, exit the plateau, and climb the mountain to your right. It will transfer you to Spires of Arak. Then go back to the plateau, and [npc=80630] will be there.

Also, if you wait too long, the [npc=80335] will respawn, but your rocket boots will be gone. Avoiding the damage can be done by hiding under a shield that an NPC may put up (not sure if he's always there to provide the shield).

Read all 23 on Wowhead ↗

Quest facts

LevelLevel 20-40
Quest ID34980

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34980))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineEstablishing your Outpost, step 11 of 25

Description

Witch Lord Morkurk is the leader of the Gordunni. We need to kill him to secure the jovite for use in our artillery tower. Morkurk is an accomplished mage so you better be prepared. Here, take the rocket pack and use it if you need to avoid any of his deadly magic. Archenon poros!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Talador Quest turn-in 4 mapped points
Talador map showing where to go for The Lord of the GordunniTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #535 64.5 81.8

Coordinates

  • Turn-inTalador 64.5, 81.8/way #535 64.5 81.8
  • Objective areaTalador 64.1, 81.8/way #535 64.1 81.8
  • Objective areaTalador 70.0, 69.9/way #535 70.0 69.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Talador map

Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Talador:

  • Exarch's Refuge, TaladorAlliance · about 770 yards north-west
  • Apexis Excavation, Spires of ArakAlliance and Horde · about 910 yards south-west
  • Terokkar Refuge, TaladorAlliance and Horde · about 1,000 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards west
  • Objective areaabout 570 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money16 gold98 silver
Experience5,450 XP

Reward details

Pick one of these

TypeCloth Head
Item level42
BindingBinds when picked up
Armor6
Stats+9 Intellect, +13 Stamina, +9 Versatility, +9 Mastery
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for45 gold83 silver
TypePlate Head
Item level42
BindingBinds when picked up
Armor22
Stats+9 Strength or Intellect, +13 Stamina, +9 Haste, +9 Critical Strike
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for42 gold66 silver
TypeMail Head
Item level42
BindingBinds when picked up
Armor15
Stats+9 Agility or Intellect, +13 Stamina, +9 Mastery, +9 Versatility
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for46 gold82 silver
TypeLeather Head
Item level42
BindingBinds when picked up
Armor10
Stats+9 Agility or Intellect, +13 Stamina, +8 Mastery, +9 Haste
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for46 gold65 silver

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Establishing your Outpost

Part 11 of 25.

Previous: Punching Through · Next: The Only Way to Travel

  1. 6Going to the Gordunni
  2. 7Dropping Bombs
  3. 8Supply Recovery
  4. 9Prized Repossessions
  5. 10Punching Through
  6. 11The Lord of the Gordunni
  7. 12The Only Way to Travel
  8. 13An Audience With The Archmage
  9. 14Making Acquaintances
  10. 15Creating the Ink
  11. 16Forming the Scroll
  12. 17Gathering the Spark

Showing steps 6 to 17 of 25.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Punching ThroughTalador · Level 20-40

    To secure the fortress we need to kill Witch Lord Morkurk, but I don't think we should go straight after him. His three lieutenants - Vorgorsh, Zulmork, and Cromaug - are all powerful mages, and all of them are fiercely loyal to Morkurk.

After this quest

Taken from the storyline's own step order.

  • The Only Way to TravelTalador · Level 20-40

    Call me cautious but I kept a few flares just in case we needed to quickly escape. I'm glad that wasn't needed but we could still use the ride back to the artillery tower. Are you ready sir?

Other quests with this name

This one: Alliance only · Talador · Level 20-40.

The storyline at a glance

Establishing your Outpost has 25 steps, from The Quarry Quandary to Due Cause to Celebrate.

Maps its steps are placed on (steps per map): Talador (25).

Steps of this storyline count toward:

Other storylines on the Talador map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.