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Quest

Sunsworn Camp

A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 20-40
Quest ID34451

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34451))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineIn the Shadows of Auchindoun, step 7 of 24
Rewards8g 49s, 2,750 XP

Description

We no longer have a need to work alongside the Auchenai, champion. I have arranged for their lead soulbinders to continue to advise us, but I believe any action is best left to us at this point. Meet me at Sunsworn Camp, southeast of here. I can sense more demonic taint in the area, and we may be able to track down the remaining power crystal shards at its source.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Talador Quest turn-in 2 mapped points
Talador map showing where to go for Sunsworn CampTurn-inObjective area

In-game waypoint: /way #535 61.0 72.5

Coordinates

  • Turn-inTalador 61.0, 72.5/way #535 61.0 72.5
  • Objective areaTalador 55.5, 67.7/way #535 55.5 67.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Talador map

Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Talador:

  • Exarch's Refuge, TaladorHorde · about 430 yards north-west
  • Terokkar Refuge, TaladorAlliance and Horde · about 830 yards north-east
  • Retribution Point, TaladorAlliance and Horde · about 1,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 380 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money8 gold49 silver
Experience2,750 XP

Storyline

In the Shadows of Auchindoun

Part 7 of 24.

Previous: We Must Construct Additional Pylons · Next: Vile Defilers

  1. 2Disrupting the Flow
  2. 3The Heart of Auchindoun
  3. 4Powering the Defenses
  4. 5Nightmare in the Tomb
  5. 6We Must Construct Additional Pylons
  6. 7Sunsworn Camp
  7. 8Vile Defilers
  8. 9Into the Hollow
  9. 10Antivenin
  10. 11Scheduled Pickup
  11. 12Payback
  12. 13Invasion of the Soul Eaters

Showing steps 2 to 13 of 24.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • We Must Construct Additional PylonsTalador · Level 20-40

    We came here to retrieve a reserve pylon to power Auchindoun's defenses, but we've been pinned to this position by the Shadow Council for hours! I need to get these injured back to Exarch's Refuge, but we still need the backup system!

After this quest

Taken from the storyline's own step order.

  • Vile DefilersTalador · Level 20-40

    The deathweb spiders are remarkable creatures. Their venom twists the very form of their victims. We are not the only ones privy to this information.

The storyline at a glance

In the Shadows of Auchindoun has 24 steps, from Holding the Line to Together We Are Strong.

Maps its steps are placed on (steps per map): Talador (24).

Steps of this storyline count toward:

Other storylines on the Talador map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.