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Quest

The Only Way to Travel

A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
roguehead+17via Wowhead (opens the original comment in a new tab)

I did not get this quest when I killed the ogre mage guy. Instead I was automatically teleported back to the outpost. Seems I missed out on the reward, but also now I cannot seem to earn credit for Establishing your Outpost as part of the Don't Let the Tala-door Hit You on the Way Out achievement.

Anyone else encounter this?

Edit: I submitted a bug about this and the next day when I logged in I got the achievement. So... yeah.

2 more comments below ↓

Quest facts

LevelLevel 20-40
Quest ID34971

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34971))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineEstablishing your Outpost, step 12 of 27
RewardsComprehensive Outpost Construction Guide, 1g 69s 80c, 675 XP

Description

Call me cautious but I kept a few flares just in case we needed to evac. I'm glad that wasn't needed but we could still use the ride back to the arsenal. Are you ready, sir?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Talador Quest turn-in 2 mapped points
Talador map showing where to go for The Only Way to TravelTurn-inObjective area

In-game waypoint: /way #535 71.2 29.9

Coordinates

  • Turn-inTalador 71.2, 29.9/way #535 71.2 29.9
  • Objective areaTalador 64.5, 81.6/way #535 64.5 81.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Talador map

Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Talador:

  • Vol'jin's Pride, TaladorHorde · about 30 yards north-west
  • Zangarra, TaladorAlliance and Horde · about 580 yards east
  • The Iron Front, Tanaan JungleHorde · about 830 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 2,100 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money1 gold69 silver
Experience675 XP

Reward details

Items you receive

TypeMiscellaneous
Item level35
BindingBinds when picked up
Requires level10

“Sought by architects in Ashran. Field research regarding building and maintaining outpost structures, with plenty of notes in the margins for proprietary technology opportunities.”

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Establishing your Outpost

Part 12 of 27.

Previous: The Lord of the Gordunni · Next: Armor Up

  1. 7Dropping Bombs
  2. 8Supply Recovery
  3. 9Prized Repossessions
  4. 10Punching Through
  5. 11The Lord of the Gordunni
  6. 12The Only Way to Travel
  7. 13Armor Up
  8. 14An Audience With The Archmage
  9. 15Making Acquaintances
  10. 16Creating the Ink
  11. 17Forming the Scroll
  12. 18Gathering the Spark

Showing steps 7 to 18 of 27.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Lord of the GordunniTalador · Level 20-40

    Witch Lord Morkurk is the leader of the Gordunni. He's the one that set up the Iron Horde trade and, even worse, my former boss gave him one of my best maces! We got to get my mace back! I mean... we need to kill him to secure the jovite for your arsenal!

After this quest

Taken from the storyline's own step order.

Other quests with this name

This one: Horde only · Talador · Level 20-40.

Also counted by Don't Let the Tala-door Hit You on the Way Out

Its criteria name 5 quests; others include:

The storyline at a glance

Establishing your Outpost has 27 steps, from The Quarry Quandary to Joining the Ranks.

Maps its steps are placed on (steps per map): Talador (27).

Other storylines on the Talador map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.