Skip to content

Quest

The People's Champion

A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

That is every comment on this page.

Quest facts

LevelLevel 90
LocationVoidstorm
CategoryMidnight
Quest ID91426

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91426))

Description

I think we've done all we can for the moment, {name}. Let's return to the muster point.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Voidstorm Quest turn-in 1 mapped point
Voidstorm map showing where to go for The People's ChampionTurn-in

In-game waypoint: /way #2405 46.3 63.3

Coordinates

  • Turn-inVoidstorm 46.3, 63.3/way #2405 46.3 63.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Voidstorm map

Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Voidstorm:

  • Howling Ridge, VoidstormAlliance and Horde · about 640 yards south-east
  • Locus Point, VoidstormAlliance and Horde · about 820 yards south-west
  • The Ingress, VoidstormAlliance and Horde · about 1,000 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money3 gold41 silver
Experience1,350 XP

Storyline

Foothold

Part 10 of 15.

The Vanguard of the Light Musters at the Voidspire

Previous: Aegis of the Redeemer · Next: The Night Before

  1. 1Feeding the Flame
  2. 2The Devouring Citadel
  3. 3Clarity of Purpose
  4. 4Master of Mayhem
  5. 5Powerless
  6. 6Seek out Arator
  7. 7Two Tons of Metal and Holy Fire
  8. 8The Memory Remains
  9. 9Aegis of the Redeemer
  10. 10The People's Champion
  11. 11The Night Before
  12. 12The Patient Hunter
  13. 13Killing Blow
  14. 14Nothing Stands Forever
  15. 15War of Light and Shadow

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Aegis of the RedeemerLevel 90

    We're more than just an army, <name>, even if my father doesn't see that. We're a fellowship, joined by a desire to protect those that matter to us, and those that don't have a protector of their own. And now, that protection extends to those wounded on the battlefield.

After this quest

Taken from the storyline's own step order.

  • The Night BeforeLevel 90

    Vicious voidbeasts have been snatching our officers, <name>. I've been told that you saw one from afar, through Umbric's void scryer. Those beasts are steeped in void energy, using their instinctual mastery of teleportation to strike at our most vulnerable before melting back into the shadows.

The storyline at a glance

Foothold has 15 steps, from Feeding the Flame to War of Light and Shadow.

Maps its steps are placed on (steps per map): Voidstorm (13), Isle of Quel'Danas (2).

Steps of this storyline count toward:

Other storylines on the Voidstorm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.