If Arator's not present for turning in, fly away and return to the same point.
Quest
The People's Champion
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91426))
Description
I think we've done all we can for the moment, {name}. Let's return to the muster point.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2405 46.3 63.3
Coordinates
- Turn-inVoidstorm 46.3, 63.3
/way #2405 46.3 63.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Voidstorm map
- Charge of the Vanguard about 100 yards
- Nexus-Point Xenas: Eclipse about 100 yards
- Oaths and Heirlooms about 400 yards
- Fits of Lucidity about 400 yards
- Distant Memories about 400 yards
- Truth From Power about 400 yards
- A Bigger Beast about 540 yards
- Scholarly Pursuits about 540 yards
- Sampling the Local Fare about 540 yards
- Void is in the Air about 540 yards
Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Voidstorm:
- Howling Ridge, Voidstorm
- Locus Point, Voidstorm
- The Ingress, Voidstorm
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Foothold
Part 10 of 15.
The Vanguard of the Light Musters at the Voidspire
Previous: Aegis of the Redeemer · Next: The Night Before
- 1Feeding the Flame
- 2The Devouring Citadel
- 3Clarity of Purpose
- 4Master of Mayhem
- 5Powerless
- 6Seek out Arator
- 7Two Tons of Metal and Holy Fire
- 8The Memory Remains
- 9Aegis of the Redeemer
- 10The People's Champion
- 11The Night Before
- 12The Patient Hunter
- 13Killing Blow
- 14Nothing Stands Forever
- 15War of Light and Shadow
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Aegis of the Redeemer
We're more than just an army, <name>, even if my father doesn't see that. We're a fellowship, joined by a desire to protect those that matter to us, and those that don't have a protector of their own. And now, that protection extends to those wounded on the battlefield.
After this quest
Taken from the storyline's own step order.
- The Night Before
Vicious voidbeasts have been snatching our officers, <name>. I've been told that you saw one from afar, through Umbric's void scryer. Those beasts are steeped in void energy, using their instinctual mastery of teleportation to strike at our most vulnerable before melting back into the shadows.
The storyline at a glance
Foothold has 15 steps, from Feeding the Flame to War of Light and Shadow.
Maps its steps are placed on (steps per map): Voidstorm (13), Isle of Quel'Danas (2).
Steps of this storyline count toward:
Other storylines on the Voidstorm map
- Dawn of Reckoning
- The Night's Veil
- Oaths to Family
- Dance with the Devil
- To Be Changed
- Into the Abyss
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.