Kataru - 85, 90 in the top of the tall tower. A few witch doctors are in the tower as well, the rest are sparsely spread out in the camps with the seers/oracles.
Quest
The Umbrafen Tribe
A World of Warcraft quest in Zangarmarsh. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Umbrafen Village is situated at 83,83
or
South East of Umbrafen Lake
Kayra Longmane is at 83, 86 with a quest for you to guide her back to the cenarion tribe (http://www.wowhead.com/?quest=9752)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9747))
What to do
Description
The naga are terrible, yes. But even more terrible are the traitor tribes of Broken and Lost Ones that helped them! The worst of all are the Lost Ones of the Umbrafen tribe; they use dark magic to trap and enslave others. They're especially cruel to escaped slaves and would slit my throat if I left the refuge even for a day. Travel to Umbrafen Village south of here and kill them and their leader, Kataru. Until then I will fear for my life every single day.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #102 80.4 64.2
Coordinates
- Turn-inZangarmarsh 80.4, 64.2
/way #102 80.4 64.2 - Objective areaZangarmarsh 85.3, 90.9
/way #102 85.3 90.9 - Objective area (centre of the marked area)Zangarmarsh 84.0, 84.9
/way #102 84.0 84.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zangarmarsh map
- Warchief's Command: Zangarmarsh! about 120 yards
- Hero's Call: Zangarmarsh! about 120 yards
- Honor the Flame about 710 yards
- Desecrate this Fire! about 720 yards
Quests whose map markers the client places closest to this one on Zangarmarsh, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zangarmarsh:
- Swamprat Post, Zangarmarsh
- Telredor, Zangarmarsh
- Temple of Telhamat, Hellfire Peninsula
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Cenarion Expedition +250
An exploratory force sent to Outland by the Cenarion Circle to study surviving life forms. The Cenarion Expedition has quickly gained in size and autonomy since the opening of the Dark Portal.
Reputation group: The Burning Crusade.
Other quests in Zangarmarsh that reward Cenarion Expedition reputation: Watcher Leesa'oh (+75), Observing the Sporelings (+250), A Question of Gluttony (+250), Familiar Fungi (+250), Stealing Back the Mushrooms (+350), Disturbance at Umbrafen Lake (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Zangarmarsh
Part 8 of 64.
Previous: Return to the Marsh · Next: A Damp, Dark Place
- 3As the Crow Flies
- 4Balance Must Be Preserved
- 5Drain Schematics
- 6Warning the Cenarion Circle
- 7Return to the Marsh
- 8The Umbrafen Tribe
- 9A Damp, Dark Place
- 10Safeguarding the Watchers
- 11Saving the Sporeloks
- 12The Boha'mu Ruins
- 13Idols of the Feralfen
- 14Gathering the Reagents
Showing steps 3 to 14 of 64.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Return to the Marsh
Return to Ysiel and let her know that help will be extended to her as soon as it is possible. Affairs in Moonglade and Silithus have kept our members occupied, but we will do our best to send the necessary resources to the Cenarion Refuge.
After this quest
Taken from the storyline's own step order.
- A Damp, Dark Place
Soon after I escaped the Umbrafen tribe, I holed up in a cave south of their village. Little did I know that the cave was being fought over by marsh beasts and spore men! I had to leave in a hurry and left behind a box containing my only worldly possessions.
The storyline at a glance
Zangarmarsh has 64 steps, from Disturbance at Umbrafen Lake to Message to the Daggerfen.
Maps its steps are placed on (steps per map): Zangarmarsh (63), Hellfire Peninsula (1).
Steps of this storyline count toward:
Other storylines on the Zangarmarsh map
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.