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Quest

Tracker Tracking

A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 60
Quest ID58446

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(58446))

What to do

StorylineThe Horned Hunter, step 2 of 10
Rewards12g 87s, 4,100 XP

Description

We will require the aid of an expert tracker if we are to find the other Night Warriors. The Wild Hunt possesses legendary skills in such matters. No quarry can elude them. Speak with Lord Herne. With one of his hunters at your side, your search will surely be successful.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Ardenweald Quest turn-in 3 mapped points
Ardenweald map showing where to go for Tracker TrackingTurn-inObjective areaObjective area

In-game waypoint: /way #1565 35.3 51.1

Coordinates

  • Turn-inArdenweald 35.3, 51.1/way #1565 35.3 51.1
  • Objective areaArdenweald 45.3, 55.5/way #1565 45.3 55.5
  • Objective areaArdenweald 46.2, 53.1/way #1565 46.2 53.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Ardenweald map

Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Ardenweald:

  • Root-Home, ArdenwealdAlliance and Horde · about 30 yards south
  • Heart of the Forest, ArdenwealdAlliance and Horde · about 790 yards east
  • Refugee Camp, ArdenwealdAlliance and Horde · about 1,000 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 750 yards east
  • Objective areaabout 790 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money12 gold87 silver
Experience4,100 XP

Storyline

The Horned Hunter

Part 2 of 10.

Previous: Containing the Night · Next: Home of the Tirnenn

  1. 1Containing the Night
  2. 2Tracker Tracking
  3. 3Home of the Tirnenn
  4. 4Dressing the Kill
  5. 5Monster Hunting
  6. 6Acid Reflux
  7. 7Anima Instincts
  8. 8Becoming the Hunt
  9. 9Voras, The Realm Eater
  10. 10Tracking the Shadows

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Containing the NightArdenweald · Level 60

    It is fortunate you are here, <name>. Thiernax believes he may know how to save Tyrande from the fate he himself suffered as the Night Warrior. Let us hear what he has to say.

After this quest

Taken from the storyline's own step order.

  • Home of the TirnennArdenweald · Level 60

    The Horned Hunter is no longer here. But I do know where he went. He tracked his prey to the west of here, in the Elder Stand. These woods in particular have grown dangerous as of late, and we are currently beset by invading devourers. They have overrun the roads between here and the Stand.

The storyline at a glance

The Horned Hunter has 10 steps, from Containing the Night to Tracking the Shadows.

Maps its steps are placed on (steps per map): Ardenweald (10).

Other storylines on the Ardenweald map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.