Second clue: follow the cloudy trail on the ground to a cage /way 35.72 55.86.
Third clue: follow the cloudy trail on the ground to Ashamane /way 37.64 66.24
Follow Ashamane to the bridge at /way 40.80 64.27
Quest
Tracking a Wild God
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
A mark for the last part (4th) did not appear on a map. Ashamane will be waiting for you on a bridge at this location: /way 40.9 64.3
This is your typical quest for this expansion. It's designed to annoy you and to take as long as possible.
Ignore the trail, get the waypoints for the various parts of this quest and go to them directly trying to bypass as much trash as you can.
A good example of how bad this is is how you save the idiot Ashenmane and he gets up and then runs through a bunch of mobs and stands on the bridge for absolutely zero reason. So you have to fight your way through a ton of mobs to get where he ran. Just stupid...
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59822))
What to do
Description
Dis be a dark place, {name}. We gotta track down da spirit who be trapped here. Me tink me can pick up its trail... but dat be all dis ol' shadow hunter can do. If me be tryin' ta fight wit' ya, da threads dat be tyin' me ta Azeroth might break. Den I gonna be stuck here, too. C'mon. We best be moving.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1543 40.9 64.2
Coordinates
- Turn-inThe Maw 40.9, 64.2
/way #1543 40.9 64.2 - Objective areaThe Maw 42.3, 43.6
/way #1543 42.3 43.6 - Objective areaThe Maw 35.6, 55.8
/way #1543 35.6 55.8 - Objective areaThe Maw 37.9, 65.0
/way #1543 37.9 65.0 - Objective areaThe Maw 40.8, 64.2
/way #1543 40.8 64.2 - Objective areaThe Maw 44.8, 41.0
/way #1543 44.8 41.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Maw map
- What They Know about 230 yards
- The Power of the Maw about 380 yards
- Kyrian No More about 380 yards
- A Step Too Far about 380 yards
- Guaranteed Delivery about 450 yards
- Disrupting the Flow about 510 yards
- Acquisition: Stygic Ore about 570 yards
- Into the Maw about 650 yards
- Feed Your Soul about 660 yards
- The Recovery of Tyrande Whisperwind about 670 yards
Quests whose map markers the client places closest to this one on The Maw, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Maw:
- Progenitor Console
- Ve'nari's Refuge
- Keeper's Respite
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 47 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 47 on Wowhead.
Storyline
Deal for a Loa
Part 8 of 11.
Previous: Maw Manifested · Next: Loa Rescue
- 1An Expected Guest
- 2Something Extra for the Winter Queen
- 3The Problem with Containing a Death Loa
- 4Dark Mojo for a Dark Loa
- 5Delaying the Other Side
- 6One Little Whisper
- 7Maw Manifested
- 8Tracking a Wild God
- 9Loa Rescue
- 10Rezan, Loa of Kings
- 11Parting Ways
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Maw Manifested
Ya heard it from Mueh'zala himself... tanks to ol' Bwonsamdi. Dere be an ancient spirit trapped in da Maw. Me bettin' da Winter Queen gonna want it back. Good ting ya been goin' down dere yaself, hm? Should be nice an' easy for ya. Me gonna clean up da rest of da undead here.
After this quest
Taken from the storyline's own step order.
- Loa Rescue
We be here for Ashamane, but me sensin' loa bein' tortured up ahead. Three of dem, if me be right. Me don't know who dey be, but dey don't belong in da Maw. We need ta be bringin' dem back ta Ardenweald, too!
The storyline at a glance
Deal for a Loa has 11 steps, from An Expected Guest to Parting Ways.
Maps its steps are placed on (steps per map): Nazmir (5), The Maw (3), Ardenweald (2), Oribos (1).
Other storylines on The Maw map
- Patch Campaign
- Patch Intro
- Paths Forward
- An Army of Bone and Steel
- Focusing the Eye
- Torghast
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.