Quest
Withering the Witherbark
A World of Warcraft quest in Arathi Highlands. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84705))
What to do
Description
The Witherbark have always been an annoyance since I have been here. But now? Something has stoked their ire. They are attacking human settlements. Perhaps the Red Dawn is again to blame. Eitrigg has ordered us to try to help the humans they attack. We have stepped up our patrols and welcomed refugees. But we need someone to go to their village and bloody the Witherbark's noses. They're overconfident. They think they can get away with attacking our outriders! Make them think twice about that.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Dornogal map
- A Radiant Call same spot
- Worldsoul: Cinderbrew Meadery same spot
- Worldsoul: The Rookery same spot
- Worldsoul: The Stonevault same spot
- Worldsoul: Darkflame Cleft same spot
- Worldsoul: The Dawnbreaker same spot
- Worldsoul: Priory of the Sacred Flame same spot
- Worldsoul: Ara-Kara, City of Echoes same spot
- Worldsoul: City of Threads same spot
Quests whose map markers the client places closest to this one on Dornogal, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dornogal:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Rise of the Red Dawn
Part 16 of 32.
Previous: To See a Troll · Next: Crime Family
- 11A Familiar Face
- 12Supply Run
- 13Onward to Hammerfall
- 14A Different Point of View
- 15To See a Troll
- 16Withering the Witherbark
- 17Crime Family
- 18The Syndicate Strikes Back
- 19Hammerfall Down
- 20Once Bitten Twice Shy
- 21The Burning of Hammerfall
- 22Danath's Disappearance
Showing steps 11 to 22 of 32.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- To See a Troll
There's no word from the outriders yet, but Eitrigg has not told Geya'rah of Danath's disappearance. I have told him we would go and give her the news. She's at Go'Shek Farm dealing with a Witherbark troll attack. Eitrigg says they've become increasingly aggressive recently.
After this quest
Taken from the storyline's own step order.
- Crime Family
This Syndicate human came to us hoping to trade information for a rescue mission. The Syndicate is a recent thorn in our side, so I had half a mind to cut him down where he stood. But he claims to have vital information, and with this news of Danath's disappearance...
The storyline at a glance
Rise of the Red Dawn has 32 steps, from Faerin's Request to Past Glory.
Maps its steps are placed on (steps per map): Dornogal (32).
Steps of this storyline count toward:
Other storylines on the Dornogal map
- Khaz Algar Emissary
- The Light's Summons
- Overcharged Delves
- Horrific Visions Revisited
- Lorewalking: Thrall
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.