Kill undead mobs in the area
Unwelcome Undead quest video: https://www.youtube.com/watch?v=NoRuuVYtCIY
This quest is part of the Nazmir Everything Contained questchain of the The Dark Heart of Nazmir <= more info insideID#NameQuestchainQuestgiverSubzoneVideo822Everything Contained [currency=1553][npc=131253]Nazwathahttps://youtu.be/OiVJzTZ3rwE90Everything Contained Cutscene[npc=131253]Seal of Nazmirhttps://youtu.be/ASo1uo-nuxc91Everything [currency=1560][npc=131253]Seal of Nazmirhttps://youtu.be/RYIHIY9-xCUId column is approximate quest № In Nazmir storyline
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
Unwelcome Undead
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49949))
Requirements
Read from the Blizzard quest API.
What to do
Description
Corruption reanimating dead creatures nearby. Morphing into monstrosities. Must be stopped. Cannot kill all, but can reduce numbers. Reduced numbers equates to less corruption outside of containment. Destroy undead in surrounding area. Keeper Hezrel's systems will continue rebooting while you do so. Reboot goal: recover data regarding nature of corruption.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #863 68.7 35.1
Coordinates
- Turn-inNazmir 68.7, 35.1
/way #863 68.7 35.1 - Objective area (centre of the marked area)Nazmir 70.6, 32.6
/way #863 70.6 32.6 - Objective areaNazmir 68.8, 35.2
/way #863 68.8 35.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- A Possible Solution about 200 yards
- A Deathly Draught about 200 yards
- A Stone's Throw about 200 yards
- Chemically Compounded about 380 yards
- Out With the Old about 390 yards
- The Shrine of the Dawning about 390 yards
- Just One Thing about 630 yards
- Vengeance Be Kind about 630 yards
- Rescue the Chronicler about 670 yards
- Just Say No to Cannibalism about 680 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazmir:
- Gloom Hollow, Nazmir
- Forlorn Ruins, Nazmir
- Zo'bal Ruins, Nazmir
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Talanji's Expedition +25
Princess Talanji and her allies fight to protect Zandalar from the onslaught of the Blood Trolls.
Reputation group: Battle for Azeroth.
Other quests in Nazmir that reward Talanji's Expedition reputation: Journey to Nazmir (+10), Into The Darkness (+10), Improper Burial (+75), The Aid of the Loa (+25), The Shadow of Death (+75), A Culling of Souls (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Titanic Revelations
Part 6 of 12.
Previous: Bone Procession · Next: Blood Purification
- 1Slumber No More
- 2How to Repair a Titan Keeper
- 3Recovering Remnants
- 4Corrupted Earth
- 5Bone Procession
- 6Unwelcome Undead
- 7Blood Purification
- 8Not Fit for This Plane
- 9Void is Prohibited
- 10Protocol Recovery
- 11Containment Procedure
- 12Return to Gloom Hollow
Also part of: Lost in Nazmir (part 71 of 88).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Bone Procession
Undead entities influenced by corruption surround nearby structure. Impossible to approach. Plan required. Calculating. Plan achieved. Large creatures designated reanimated monstrosities focal gathering point of corruption. Take titan weapon forged from plating recovered.
After this quest
Taken from the storyline's own step order.
- Blood Purification
<You see a strange blood orb that emanates whispers of suffering and destruction. These must be the source of energy for whatever corruption Hezrel is hunting. They appear easy enough to destroy. You can see more of these orbs around the temple grounds.
Quests that require this one
The storyline at a glance
Titanic Revelations has 12 steps, from Slumber No More to Return to Gloom Hollow.
Maps its steps are placed on (steps per map): Nazmir (12).
Steps of this storyline count toward:
Other storylines on the Nazmir map
- Go East, Old Tortollan
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
- The Lord of Frogs
- Urok, Terror of the Wetlands
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.