It should be noted you can build up a sizeable chunk of XP with this quest if you are just trying to level as fast as possible(say, on an alt) and aren't worried about rep or storyline. If you are rested, the monstrosities give 6250 xp at 116, 5882 xp at 117, and 5990 xp at 118. There is an area where 3 of them patrol within a short distance of each other, and they respawn so fast that you can continually kill all 3 just riding back and forth in a line. No waiting on respawn times, by the time you kill the 3rd one the first 2 have respawned. The quest item continues to work as long as the quest isn't turned in, and since quests at this level tend to give 17-20k xp, killing 3 or 4 of these is worth 1+ quests. Killing 4 of these can be done in under 3 minutes, which is faster than most quests can be done, especially considering the ride to and from the questgivers.
Quest
Bone Procession
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Bone Procession is obtained as part of a chain of quests from [npc=131253]. [item=156527] are obtained by killing elite Reanimated Monstrosity, which can be found in several areas around the temple in the west marsh of Naz'watha. Using the [item=156528] reduces the monstrosity's health and damage to kill them quickly, but the bones will still drop if you choose not to use it.
Use quest item on elite dinosaurs in the area.
It will make them week and you can easily kill them.Bone Procession quest video: https://www.youtube.com/watch?v=Qzk5w2O-Irw
This quest is part of the Nazmir Everything Contained questchain of the The Dark Heart of Nazmir <= more info insideID#NameQuestchainQuestgiverSubzoneVideo822Everything Contained [currency=1553][npc=131253]Nazwathahttps://youtu.be/OiVJzTZ3rwE90Everything Contained Cutscene[npc=131253]Seal of Nazmirhttps://youtu.be/ASo1uo-nuxc91Everything [currency=1560][npc=131253]Seal of Nazmirhttps://youtu.be/RYIHIY9-xCUId column is approximate quest № In Nazmir storyline
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49941))
Requirements
Read from the Blizzard quest API.
What to do
Description
Undead entities influenced by corruption surround nearby structure. Impossible to approach. Plan required. Calculating. Plan achieved. Large creatures designated reanimated monstrosities focal gathering point of corruption. Take titan weapon forged from plating recovered. Use it to weaken monstrosities and collect bones. Will run process to destroy bones, prevent creation of further monstrosities.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #863 68.7 35.1
Coordinates
- Turn-inNazmir 68.7, 35.1
/way #863 68.7 35.1 - Objective area (centre of the marked area)Nazmir 70.1, 31.9
/way #863 70.1 31.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- A Possible Solution about 200 yards
- A Deathly Draught about 200 yards
- A Stone's Throw about 200 yards
- Chemically Compounded about 380 yards
- Out With the Old about 390 yards
- The Shrine of the Dawning about 390 yards
- Just One Thing about 630 yards
- Vengeance Be Kind about 630 yards
- Rescue the Chronicler about 670 yards
- Just Say No to Cannibalism about 680 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazmir:
- Gloom Hollow, Nazmir
- Forlorn Ruins, Nazmir
- Zo'bal Ruins, Nazmir
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: Talanji's Expedition +75
Princess Talanji and her allies fight to protect Zandalar from the onslaught of the Blood Trolls.
Reputation group: Battle for Azeroth.
Other quests in Nazmir that reward Talanji's Expedition reputation: Journey to Nazmir (+10), Into The Darkness (+10), Improper Burial (+75), The Aid of the Loa (+25), The Shadow of Death (+75), A Culling of Souls (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Titanic Revelations
Part 5 of 12.
Previous: Corrupted Earth · Next: Unwelcome Undead
- 1Slumber No More
- 2How to Repair a Titan Keeper
- 3Recovering Remnants
- 4Corrupted Earth
- 5Bone Procession
- 6Unwelcome Undead
- 7Blood Purification
- 8Not Fit for This Plane
- 9Void is Prohibited
- 10Protocol Recovery
- 11Containment Procedure
- 12Return to Gloom Hollow
Also part of: Lost in Nazmir (part 70 of 88).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Corrupted Earth
Unacceptable levels of corruption detected nearby. Scan indicates vegetation affected by corruption. All corruption must be eradicated. Request: destroy any vegetation affected by corruption.
After this quest
Taken from the storyline's own step order.
- Unwelcome Undead
Corruption reanimating dead creatures nearby. Morphing into monstrosities. Must be stopped. Cannot kill all, but can reduce numbers. Reduced numbers equates to less corruption outside of containment. Destroy undead in surrounding area. Keeper Hezrel's systems will continue rebooting while you do so.
Quests that require this one
The storyline at a glance
Titanic Revelations has 12 steps, from Slumber No More to Return to Gloom Hollow.
Maps its steps are placed on (steps per map): Nazmir (12).
Steps of this storyline count toward:
Other storylines on the Nazmir map
- Go East, Old Tortollan
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
- The Lord of Frogs
- Urok, Terror of the Wetlands
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.