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Quest

Where's Synge?

A World of Warcraft quest in Thousand Needles. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Sindail+10via Wowhead (opens the original comment in a new tab)

I had a similar problem. I went looking for this quest chain cuz i wanted the gloves for my hunter as the end reward. I went straight there and no quests were available to me. I looked here and didnt see any replies so i went looking. I decided to go back to org and do the Warchief's Command: Thousand Needles!
. At this point i tried to see if it opened up yet and it still hadn't. So I went back and did To the Summit . (availabl from the same NPC u turened the previous quest in to. After doing that one Two if by boat opened up (Thousand needles version) Upon completion of this quest Where's Synge? Finally becomes available! It sounds time comsuming but all it really is, is travel time and killing 7 mobs. Hope this helps future seekers.

2
581733+6via Wowhead (opens the original comment in a new tab)

Step-by-step: You can skip prereqs and start with The Grimtotem are Coming, once on barge, follow the questline there (also have to complete In the Outhouse while you're doing Down in the Deeps, and Bar Fight! anytime). After the "Circle the wagons" quests in the automated boat, Where's Synge will open up, allowing access to yer twink loot. Approx. 30 minutes from beginning to end of Synge quests. Happy hunting! (Since MoP 5.3)

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Quest facts

LevelLevel 15-30
Quest ID25596

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25596))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineThousand Needles, step 24 of 107
Rewards10g 50s, 4,100 XP

Description

Hey, {name}, you haven't seen our gunsmith, Synge, have you? I just know that the pirates captured him! He said that he was going to try to sell them some rifles, or something. Would you please look for him up at the Southsea Holdfast to the east? I'll bet that no-good gnome he's always traveling with, Wizzle Brassbolts, got him into trouble!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Thousand Needles Quest turn-in 2 mapped points
Thousand Needles map showing where to go for Where's Synge?Turn-inObjective area

In-game waypoint: /way #64 91.7 79.3

Coordinates

  • Turn-inThousand Needles 91.7, 79.3/way #64 91.7 79.3
  • Objective areaThousand Needles 78.1, 73.7/way #64 78.1 73.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Thousand Needles map

Quests whose map markers the client places closest to this one on Thousand Needles, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Thousand Needles:

  • Fizzle & Pozzik's Speedbarge, Thousand NeedlesAlliance and Horde · about 600 yards west
  • Gadgetzan, TanarisHorde · about 1,000 yards south-west
  • Mudsprocket, Dustwallow MarshAlliance and Horde · about 2,100 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 620 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationBilgewater Cartel +250

Reward details

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in Thousand Needles that reward Bilgewater Cartel reputation: Two If By Boat (+25), Do Me a Favor? (+25), Down in the Deeps (+250), Bar Fight! (+250), In the Outhouse (+250), Pirate Accuracy Increasing (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Thousand Needles

Part 24 of 107.

Previous: Where's Wizzle? · Next: Sunken Treasure

  1. 19Quiet the Cannons
  2. 20Quiet the Cannons
  3. 21A Little Payback
  4. 22A Little Payback
  5. 23Where's Wizzle?
  6. 24Where's Synge?
  7. 25Sunken Treasure
  8. 26Sunken Treasure
  9. 27Two-Tusk Takedown
  10. 28Two-Tusk Takedown
  11. 29Haunted
  12. 30With a Little Help...

Showing steps 19 to 30 of 107.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Where's Wizzle?Thousand Needles · Level 15-30

    Hey, <name>, you haven't seen my other brother, Wizzle, have you? I just know that the pirates captured him! He said that he was going to try to sell them some engineering stuff, or something. Would you please look for him up at the Southsea Holdfast to the east?

After this quest

Taken from the storyline's own step order.

  • Sunken TreasureThousand Needles · Level 15-30

    The key to the cage is held by Tony Two-Tusk, the pirate admiral, and he's guarded by ogres that you'll never be able to kill! <Wizzle cries some more and then looks up, an idea forming in his brain.> I've got it! What do all pirates want more than anything else? No, not grog.

The storyline at a glance

Thousand Needles has 107 steps, from The Grimtotem are Coming to Spread the Word.

Maps its steps are placed on (steps per map): Thousand Needles (106), Feralas (1).

Steps of this storyline count toward:

Other storylines on the Thousand Needles map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.