You can find three line workers from inside the building, but there are two outside, left hand side when looking at the doorway; in case you were confused where the two are like I was at first! :D
Quest
Withheld Information
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Lineworkers can be found inside behind Peacekeeper Kragad at 49.8 49.6 and just outside the front door.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79522))
What to do
Description
There has to be something we're missing. The tip we received was from a very reliable source. We have no reason to believe we were being misled. The Councilward will want us to get to the bottom of this, and I refuse to disappoint him. We haven't been able to get any additional information out of the workers, but maybe you'll have more luck. Speak to the ones we have detained here, and see if you can learn anything.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2248 49.7 44.4
Coordinates
- Turn-inIsle of Dorn 49.7, 44.4
/way #2248 49.7 44.4 - Objective area (centre of the marked area)Isle of Dorn 49.6, 44.3
/way #2248 49.6 44.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- The Power of Creation about 70 yards
- The Call of the Worldsoul about 80 yards
- Worldsoul: World Quests about 80 yards
- Worldsoul: Encore! about 80 yards
- Worldsoul: Snuffling about 80 yards
- Worldsoul: Spreading the Light about 80 yards
- Worldsoul: Awakening Machine about 80 yards
- Worldsoul: World Boss about 80 yards
- Worldsoul: Forging a Pact about 80 yards
- Worldsoul: Undermine World Quests about 80 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
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Spell: Earthen Allied Race
Other quests on the Isle of Dorn map
Storyline
Merrix and Steelvein
Part 3 of 16.
Previous: Seizing Evidence · Next: Something Hidden
- 1How Scandalous!
- 2Seizing Evidence
- 3Withheld Information
- 4Something Hidden
- 5Report to the Councilward
- 6The Councilward's Summons
- 7Dornogal's Benefactor
- 8Security Through Trade
- 9The Market Reeve of the Forgegrounds
- 10Opals and Runes
- 11The Machine Speakeasy
- 12Sedition
Showing steps 1 to 12 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Seizing Evidence
Councilward Merrix has authorized trade goods from the Deeps to be transported through this depot. However, we have received a tip that more than crafting materials are being sent and received here. Dornogal observes strict rules about what we trade and with whom.
After this quest
Taken from the storyline's own step order.
- Something Hidden
So, they have built extra compartments in the crates to hide extra items, eh? That explains how they have been smuggling goods into and out of Dornogal without our auditors knowing. Excellent work, <name>!
The storyline at a glance
Merrix and Steelvein has 16 steps, from How Scandalous! to Bad Business.
Maps its steps are placed on (steps per map): Isle of Dorn (15), The Ringing Deeps (1).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.