Here's a script to tell you which Bonus Objectives you already completed. It might help to decide which Large Keyflame you want to spend your Radiant Remnants on:
/run local t={76338,78590,78657,79329,79380,79469,79470,79471}print("Spreading the Light")for i=1,8 do print(C_QuestLog.GetTitleForQuestID(t)..":","\124cff"..(C_QuestLog.IsQuestFlaggedCompleted(t)and"00ff00"or"ff0000Not ").."Completed")end
Quest
Worldsoul: Spreading the Light
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest is not worth taking unless you are geared up as there are far too many elite mobs to deal with weaker builds or lower gear levels. Also, you can't complete it with the regular quests from the smaller keyflames, only the large keyflames as detailed in the Sharing the Light achievement.
As of now, it's easy to do. Just remember to contribute to the large keyflames, and do their bonus quests. Not the daily quests as I did first, lol.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(82483))
Description
Darkness continues to spread through Hallowfall. We need your help to keep the fires burning! The shadows are deep and dark. My people are strong, but we always need more hope. More sparks for the flame. You are the brightest spark of all.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2248 48.7 44.5
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2215 70.4 29.3
Coordinates
- Turn-inIsle of Dorn 48.7, 44.5
/way #2248 48.7 44.5 - Objective area (centre of the marked area)Hallowfall 64.1, 25.5
/way #2215 64.1 25.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- The Market Reeve of the Forgegrounds about 20 yards
- Ship It! about 80 yards
- Seasonal Start about 80 yards
- Zekvir, Hand of the Harbinger about 80 yards
- Seasonal Refresher about 80 yards
- Seasonal Reminder about 80 yards
- Seizing Evidence about 80 yards
- Withheld Information about 80 yards
- Something Hidden about 80 yards
- How Scandalous! about 80 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 8 on Wowhead.
Spell: Weekly Activity
Storyline
Khaz Algar Emissary
Part 4 of 54.
Previous: Worldsoul: Forging a Pact · Next: Worldsoul: Encore!
- 1The Call of the Worldsoul
- 2Worldsoul: Snuffling
- 3Worldsoul: Forging a Pact
- 4Worldsoul: Spreading the Light
- 5Worldsoul: Encore!
- 6Worldsoul: The Dawnbreaker
- 7Worldsoul: Nerub-ar Palace
- 8Archives: The First Disc
- 9Archives: Seeking History
- 10Turbo-Boost: Infinite Growth
Showing steps 1 to 12 of 54.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Worldsoul: Forging a Pact
I've heard some reports of the goings on in Azj-Kahet. Nerubians have killed my people mercilessly since we arrived... it is very difficult to imagine them as allies. But... I understand feeling... different from the rest of your people. Perhaps these nerubians who have interest in us are also...
After this quest
Taken from the storyline's own step order.
- Worldsoul: Encore!
Have you seen the fliers around? They're staging some earthen plays in the Proscenium! I can't remember the last time I've seen a play, but I've got my hands full, as usual. You'll go, right? I'm sure everyone here could use their spirits raised. A play might be just the thing everyone needs.
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Merrix and Steelvein
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.