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Levitate

Spell

Levitate

Holy

Priest

Instant castMedium Range

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

114 more comments below ↓

Levitate
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Tooltip

Levitates a party or raid member for 10 min, floating a few feet above the ground, granting slow fall, and allowing travel over water.

Spell facts

SchoolHoly
Cast timeInstant
ClassPriest
RangeMedium Range
Taught byPriest (skill 1)
Spell ID1706

Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.

More Priest spells

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Community notes from Wowhead · 117 comments

Top 3 shown above · 50 more here

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

Sariko+25via Wowhead (opens the original comment in a new tab)

Now that this is castable on others, I tested the minimum target level - you cannot cast Levitate on anyone lower than 24. Also worth noting is that it vanishes as soon as the priest who cast it leaves the party, which means if some jerk levitates his whole party off a ledge and leaves the party, there will be blood.

Hakunamatata+16via Wowhead (opens the original comment in a new tab)
By badley on 11/22/2010 (Patch 4.0.3)
I'm curious... does this work with lava?


Neither levitate nor the shaman skill Water Walking work on lava, Undercity's goo or other goo-like substances.

EDIT:

By 0xfeeddeadbeef (1·4·11) 6 days ago (Patch 4.0.6)
Also: while using levitate you can walk in the water - yes, IN the water. Extremely useful in Vashj'ir.


Say this just now and though I'd clarify it a bit:
In Vashj'ir you get a buff called Sea Legs. It increases your swim speed and underwater running speed (basically you can swim fast, but run on the bottom even faster). With Levitation you can run without being at the bottom. Increased speed!

Goodbar+12via Wowhead (opens the original comment in a new tab)

I didn't realize that the Levitate buff for others would be so fun and useful. But a warning. When in Naxx certain people will expect it and in some cases demand it. Kinda reminds me of those that are too lazy to run back.

308361+11via Wowhead (opens the original comment in a new tab)

So if you are a base jumper like most priests, you probably found out on Tuesday about the change to Levitate. I recommend an auto self cast macro if you don't want to splat because you don't have a target selected ;-) #showtooltip Levitate /cast [raid] Levitate; [target=player] Levitate /target player /target lasttarget It may seem a little repetative, but the extra /target is to resolve the levitate on yourself in case it fails on your target (e.g. out of range or mounted). Happy base jumping!

40551+9via Wowhead (opens the original comment in a new tab)

Use Levitate to keep chase after Druids who flee to water and use Aquatic Form. Provided they don't damage you, you can keep up with them. Try to keep Shadow Word: Pain active so they don't get a chance to leave combat and stealth in Cat Form.

Levitate will also let you keep up with Shamans using Water Walking.

wowogamer+9via Wowhead (opens the original comment in a new tab)

No, unfortunately not. I tried to walk on the lava that surrounds The Altar of Storms in Burning Steppes, and was instantly hurt by the lava. The levitation ability disappeared immediately, and my priest fell into the lava.

147431+9via Wowhead (opens the original comment in a new tab)

The 3.0.8 patch notes are currently listing a change to this spell. That is, it'll be castable on others.

Now if only this had been done while Shatt was still popular. Plenty of fun could've been had off Aldor Rise by non priests and mages.

Ketho+7via Wowhead (opens the original comment in a new tab)
  • As of Patch 3.3.3 (23 March 2010), the Levitate bug has been fixed

  • However, you can still "Wall Glide" (Move horizontally along a wall)


  1. You could auto-run into a wall and get "stuck" (like into a small cavity), and then get Levitated by a Priest

  2. Afterwards you would "Wall Climb" straight upwards. This was usable everywhere, like, Mount Hyjal, Battlegrounds, Instances, etc ..


The existence of this bug got known to players around Patch 3.3.0 (December 2009 to March 2010)
Most players tried to keep it a public secret, in order to avoid Blizzard knowing
It's speculated this bug has been there since the start of WoW, but with the introduction of Glyph of Levitate, it was more likely to be discovered

318637+6via Wowhead (opens the original comment in a new tab)

After going splat several times, I replaced my levitate spell with a macro as well. Mine's shorter, but works beautifully: /cast [target=player]levitate This will not change your target but will cast levitate on yourself :) On an unrelated note, I do wish they would change it so priests cannot cast it on other priests, or you can block incoming levitate casts, something like that. The other priest in my raid insists on casting it on me, even after I have asked several times for him not to. The worst is when I'm trying to get a food buff and suddenly I'm levitating.. GRRRRRR

360460+5via Wowhead (opens the original comment in a new tab)

I found it was even cooler when a priest cast this on my Demonology warlock after I had changed to Meta form. Instead of hovering there, I was flapping my wings, looking like I was flying just above the ground. It'd be so awesome if it stayed like that while moving!

244433+5via Wowhead (opens the original comment in a new tab)

This is one of the best spells ever, especially with http://www.wowhead.com/?item=43370 so you can use it as much as you want without having to worry about your stock of feathers. It's fun to go into the middle of a lake, levitate, and start fishing, then use your flying mount on the water and fly away.

833372+5via Wowhead (opens the original comment in a new tab)

This spell along with a few other similar spells (Slow Fall, Path of Frost, etc..), appear to mess with threat when cast on a tank. After experimentation it seems that if you cast Levitate on your tank before he gets hit by mobs, then the mobs will ignore the tank and go for whoever is next in their aggro table (or just keep bashing the tank if he is alone in the aggro table, of course), until the tank clicks off the buff, gets hit (by aoe or whatever), or taunts the mobs (causing him to get hit).

This experiment can be performed anywhere but for the best results, I recommend going in the revamped Zul Aman, just before the lynx gauntlet (so after you kill/skip the crocolisk tamer pat). Levitate the tank, have him walk forward along with another party member into the lynx pack so that both of those party members are in the mobs aggro table, and watch the mobs shred the non-tank member.

I've wiped countless times because of this in ZA, so now I instruct my tank to click off levitate as soon as he's crossed the water.

atributz+5via Wowhead (opens the original comment in a new tab)

Possible ways to reduce or avoid damage from falling. And also self-resurrection.

ITEMS
[item=32539] Slow fall.
[item=32538] Slow fall.
[item=18951] Slow fall.
[item=9404] Slow fall.
[item=131810] Controlled flight. / Can only be used in Broken Isles.
[item=37011] Instant fly mount / Requires Hallow's End (18 Oct - 1 Nov)
[item=33176] Instant fly mount / Duration: 14 days (real time)

TOYS
[item=134021] Launch up and slow fall.
[item=113542] Slow fall. / Cannot be used while moving.
[item=119093] Launch up and controlled flight. / Can only be used in Draenor.
[item=131811] Controlled flight. / Can only be used in Broken Isles.
[item=139773] Fly up and directed "jump". / Can only be used in Broken Isles.
[item=140336] "Jump" up. / Can only be used in Broken Isles.

CONSUMABLES
Goblin Glider Kit Controlled flight.
[item=104299] 50 charges / Launch far into the distance and avoid fall damage.
[item=104346] Can only be used in Timeless Isle. / Controlled flight.
(not tested)[item=90078] 3 charges / need level <100 / Any damage protection.
(not tested)[item=104320] 50 charges / need level <100 / Any damage protection.

POTIONS (Consumables too)
Potion of Slow Fall Slow fall.
Sea Mist Potion Slow fall.
Avalanche Elixir Avoid fall damage.
[item=8529] Slow fall (1/3 chance).
[item=43472] Slow fall / Can only be used within Storm Peaks (Northrend).

ENGINEERING
Flexweave Underlay Slow fall.
Goblin Glider Controlled flight.
[item=10518] Slow fall.
[item=40727] Reverse your gravity.

RACIAL TRAITS
Pandaren - [spell=107076] Reduces damage from falling.
Goblin - Rocket Jump Directed "jump".

SELF-RESURRECTION
[item=19290] 10% chance.
[item=104328] Only usable in Pandaria.
[item=163743] Only usable in Kul Tiras or Zandalar.
Soulstone Warlock.
Reincarnation Shaman.

CLASSES ABILITIES
Warrior
[spell=6544] "Jump" to location.
Charge "Jump" to target.
[spell=198304] "Jump" to target.

Paladin
Blessing of Protection Any damage protection.
Divine Shield Any damage protection.

Hunter
Disengage Directed "jump".
[spell=186260] "Jump" to target.

Rogue
Safe Fall Reduces damage from falling.
[item=77949][item=77950] Slow fall.
[spell=195457] "Jump" to location.
[spell=51690] "Jump" to target.
[spell=36554] "Jump" to target.
[spell=231718] "Jump" to target.

Priest
Levitate Slow fall.

Shaman
Reincarnation Self-ressurection.

Mage
Slow Fall Slow fall.
[spell=45438] Any damage protection.
Blink Directed "jump".

Warlock
Soulstone Self-ressurection.
(not tested)[spell=111771]+[item=132357] Cast portal and use it.

Monk
(nope)

Druid
Feline Grace Reduces damage from falling.
Flap Slow fall.
Travel Form Instant fly mount.
[spell=102401] "Jump" to target / Directed "jump".
[spell=106839] "Jump" to target.

Demon Hunter
Glide Controlled flight.
[spell=196555] Any damage protection.
Metamorphosis "Jump" to location.
[spell=198793] Directed "jump".
[spell=195072] Directed "jump".

Death Knight
(nope)

9766+4via Wowhead (opens the original comment in a new tab)

until they spit on your then you just put yourself at a disadvantage by swimming in the water against a druid.

Then you simply press SPACEBAR + Levitate! VOILA! Each time you're stopped(slowed) by them dropping you in the water, they will also be stopping to cast at you.

Once a drood spits on you .. your not levitating until that DoT is gone.

334613+4via Wowhead (opens the original comment in a new tab)

I have a better macro for this spell...

#showtooltip
/cast [target=mouseover,exists] [target,exists] [target=player] Levitate

Casts lev on whoever you are moused over (if friendly and exists), and then the target (if friendly and exists) and then you if the other two conditions are not met.

I pretty much use that general macro logic on all my macros, healing ones included.

402241+4via Wowhead (opens the original comment in a new tab)

I believe this is one of the most fun and underrated abilities found in the game.

Everyone has done a good job of listing the different uses, here are two others:
1) Cast levitate on your party/raid member's pet. It's funny seeing their reaction. :)
2) Cast levitate on somebody just before they do a /sleep emote. Looks like a magic levitation trick. :)

(Oh and DEFINITELY cast this at least once on a Warlock buffed with Metamorphosis. The animation is awesome and makes the Warlock look like Illidan in phase 2.) :D