Patch 1.60.1 build 70425 reached the live WoW Forever beta client and was first seen by our build watch on 2026-10-16. Against 1.60.1.70374 it carries 588 datamined changes and its biggest addition is new map data, starting with Dalaran Skycuter.
All data on this page is datamined from the game client and may change before release. This build is from a test branch, so anything here can change or be removed before it reaches live realms.
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What Blizzard said
Blizzard's own posts that name 1.60.1, captured by our tracker. The reason an entry below exists is in these words, not ours; each is linked to the original.
Blizzard published New build 1.60.1.70425 on WoW Forever beta: 9 new items, 80 new spells, 5 new achievements under 1.60.1 on Oct 16, 2026.
Blizzard published New build 1.60.1.70291 on WoW Forever beta: 23 new items, 125 new spells, 2 new achievements under 1.60.1 on Oct 08, 2026.
Blizzard published New build 1.60.1.70170 on WoW Forever beta: 3 new items, 37 new spells, 1 new achievement under 1.60.1 on Oct 01, 2026.
Blizzard published New build 1.60.1.70009 on WoW Forever: 143 new items, 41 new spells, 201 new achievements, 4 new item sets under 1.60.1 on Sep 24, 2026.
New items
The build adds 9 items. Slot and binding come from the item record itself.
other items: Blue Firework (common); Green Firework (common); Red Firework (common); Red Streaks Firework (common); Yellow Rose Firework (common)
The build adds 80 spells. Spell records are the noisiest family in a client build (every new item effect, aura and NPC ability is one), so the names below are examples and the true count is the number that matters. The talent tree data (trait node entries) shows 1 added and 6 changed entries in the same build.
The client's map and area tables gained 2 new map records (Dalaran Skycuter and Mulgore Skycuter) and 2 new area records (Hyjal Crater and Sunken Hollow). A new map record is how a zone, instance or scenario first appears in the client, usually before any quest or encounter references it.
Computed from build record 15704 (1.60.1.70374) to build record 16313 (1.60.1.70425). Every count on this page is the number of rows that changed between those two records.
What each spell listed above is and who uses it, read from the current game data: school, cast time and duration, the skill line or Adventure Guide boss it belongs to, and its tooltip with amounts left out (they scale with level and gear).
Aura of Rot Changed in this build: tooltip text and aura text. Nature, instant. Current tooltip: “Causes the caster to automatically inflict Nature damage every 2 sec. to nearby enemies. The aura lasts until cancelled.”
Aura of Rot Changed in this build: tooltip text. Nature, instant.
Battle Shout Changed in this build: tooltip text. Physical, instant, lasts 1 hour. Taught through the Warrior skill line. Current tooltip: “Increases the attack power of all raid and party members within 100 yards by 5% for 60 min.”
Cone of Cold Changed in this build: tooltip text. Frost, instant. Taught through the Mage skill line. Current tooltip: “Targets in a cone in front of you take Frost damage and are frozen in place.”
Drain Life Changed in this build: tooltip text. Physical, instant. Current tooltip: “When struck in combat has a 3% chance of stealing life from target enemy.”
Drink Changed in this build: tooltip text. Physical, instant, lasts 18 sec. Current tooltip: “Restores over 18 sec. Must remain seated while drinking.”
Drink Changed in this build: tooltip text. Physical, instant, lasts 21 sec. Current tooltip: “Restores over 21 sec. Must remain seated while drinking.”
Drink Changed in this build: tooltip text. Physical, instant, lasts 24 sec. Current tooltip: “Restores over 24 sec. Must remain seated while drinking.”
Drink Changed in this build: tooltip text. Physical, instant, lasts 27 sec. Current tooltip: “Restores over 27 sec. Must remain seated while drinking.”
Before and After: Spell Values This Build Changed
Cooldowns, durations, cast times and schools that differ between this build and the one before it, each side read from its own build.
Slot, type, item level, binding and stats of the new and changed items listed above, as the current game build has them.
Dark Iron Plate Chest (Mail), item level 28, requires level 22. Bind on Equip. Stats: Agility or Intellect, Stamina and Critical Strike. A vendor pays 97 silver41 copper for it.
Dark Iron Pulverizer Two-Hand (Two-Handed Mace), item level 28, requires level 21. Bind on Equip. A vendor pays 1 gold75 silver for it.
Dark Iron Shoulders Shoulder (Plate), item level 28, requires level 22. Bind on Equip. Stats: Strength or Intellect, Stamina and Dodge. A vendor pays 72 silver64 copper for it.
Dark Iron Sunderer Two-Hand (Two-Handed Axe), item level 28, requires level 22. Bind on Equip. A vendor pays 1 gold74 silver for it.
Ceremonial Centaur Blanket Back (Cloth), item level 23. Bind on Pickup. Stats: Intellect and Versatility. A vendor pays 70 silver8 copper for it.
Bronze Warhammer Two-Hand (Two-Handed Mace), item level 16, requires level 10. Bind on Equip. Stats: Strength and Stamina. A vendor pays 15 silver for it.
Bronze Shortsword One-Hand (One-Handed Sword), item level 15, requires level 9. Bind on Equip. Stats: Agility. A vendor pays 15 silver for it.
Bronze Axe One-Hand (One-Handed Axe), item level 14, requires level 9. Bind on Equip. Stats: Strength and Stamina. A vendor pays 15 silver for it.
Bronze Mace One-Hand (One-Handed Mace), item level 14, requires level 8. Bind on Equip. Stats: Strength, Critical Strike and Stamina. A vendor pays 15 silver for it.
Big Bronze Knife One-Hand (Dagger), item level 12, requires level 7. Bind on Equip. Stats: Agility and Stamina. A vendor pays 15 silver for it.
Copper Battle Axe Two-Hand (Two-Handed Axe), item level 6, requires level 4. Bind on Equip. Stats: Strength and Stamina. A vendor pays 15 silver for it.
Alterac Valley Mark of Honor Money, item level 1. Bind on Pickup. Tooltip: “Medal awarded for fighting in Alterac Valley”
Arathi Basin Mark of Honor Money, item level 1. Bind on Pickup. Tooltip: “Medal awarded for fighting in Arathi Basin”
Each World of Warcraft game build is compared field-by-field against the previous build of
the same version line. Added, changed and removed records are read directly from the client
database, not from patch notes. Prices shown are the game's own vendor values, formatted with
live coin denominations; where a value is unknown it is left blank rather than guessed.
Counts are the true totals for the build; where a heading reads "40 of 11,892" the rows
under it are that many examples, and a record the client has not named yet is left out
rather than printed as an id. A removed record is shown by name without a link, because
the entry it pointed at is gone from the client. Every build lands in the
patch news feed the day it is ingested.