If you're like me and managed to lose your multi-bot, you can get a replacement by talking to Engineer Grindspark, at 40.6, 28.0.
Quest
A Job for the Multi-Bot
A World of Warcraft quest in New Tinkertown. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The robot will fill its tanks when it touches a green pond. What to do next took me a few minutes to figure out. There are spots of scum floating on the ponds. Take your robot to those. Simple once you spot the scum. Enjoy!
Make sure to pick up What's Left Behind while doing this quest, from Tock Sprysocket to the northwest of Engineer Grindspark. Then head southwest to get Dealing with the Fallout, from Corporal Fizzwhistle, behind the building with the mailbox outside.
Then simply run around The Toxic Airfield, dragging your Multi-Bot to the "spots of scum floating on the pond" as noted by Donnovan, killing all the Living Contamination and Toxic Sludge you encounter.
If you lose your GS-9x Multi-Bot, return to Engineer Grindspark for a new one.
This quest has no followup, but turning in Dealing With the Fallout leads to What's Keeping Jessup? from Captain Tread Sparknozzle, located by High Tinker Mekkatorque.
Also, by the time you get this quest - or maybe after turning it in, you should hopefully be level 3. Make sure to visit your class trainer to pick up their next quest and train your new ability.
Mage: The Arts of a Mage
Priest: The Arts of a Priest
Rogue: The Arts of a Rogue
Warlock: The Power of a Warlock
Warrior: The Arts of a WarriorEach class-specific quest has a Star Wars-themed weapon reward:
Mage: Electro-Staff
Priest: Staff of the Force
Rogue: Death Star
Warlock: Vibro Knife
Warrior: Very Light Sabre
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26205))
Requirements
Read from the Blizzard quest API.
Description
If the multi-bot works, it will help us do all kinds of jobs that are unpleasant or dangerous for us gnomes! After Thermaplugg detonated his irradiator at the end of Operation: Gnomeregan, toxic clouds and ooze began bubbling up at the old airfield south of town. If we don't get it under control, the contamination could spread to the rest of our lands. Take the multi-bot with you, and bring it close to the geysers in the green pools at the Toxic Airfield. Your bot should spring into action!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the New Tinkertown map
- Gnomeregan's Finest about 50 yards
- G.E.A.R. Up about 50 yards
- Shifting Gears about 50 yards
- Shadowed Halls and Dusty Cogs about 50 yards
Quests whose map markers the client places closest to this one on New Tinkertown, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on New Tinkertown:
- Kharanos, Dun Morogh
- Ironforge, Dun Morogh
- Menethil Harbor, Wetlands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 12 comments
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Reward details
Reputation: Gnomeregan +250
The former denizens of Gnomeregan, now living in New Tinkertown and in league with the Alliance.
Reputation group: Alliance.
Other quests in New Tinkertown that reward Gnomeregan reputation: The Future of Gnomeregan (+75), The Fight Continues (+250), Scrounging for Parts (+250), What's Left Behind (+250), Dealing with the Fallout (+250), Missing in Action (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Gnomeregan
Part 24 of 37.
Previous: Scrounging for Parts · Next: What's Left Behind
- 19Meet the High Tinker
- 20Meet the High Tinker
- 21The Fight Continues
- 22A Triumph of Gnomish Ingenuity
- 23Scrounging for Parts
- 24A Job for the Multi-Bot
- 25What's Left Behind
- 26Dealing with the Fallout
- 27What's Keeping Kharmarn?
- 28Missing in Action
- 29Get Me Explosives Back!
- 30Finishin' the Job
Showing steps 19 to 30 of 37.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Scrounging for Parts
There's just too much to do around here, and too few gnomes on their feet to help! The high tinker has asked me to start converting some of our old bots and parts from Operation: Gnomeregan. I hope to have a new line of multi-bots ready for a field test soon!
After this quest
Taken from the storyline's own step order.
- What's Left Behind
Most of us have seen the sickly and deranged gnomes suffering from exposure to the poisons and radiation of Gnomeregan. Eventually, they will devolve further, until they become mindless, but mostly harmless, puddles of toxic sludge.
The storyline at a glance
Gnomeregan has 37 steps, from Pinned Down to On to Kharanos.
Maps its steps are placed on (steps per map): New Tinkertown (30), New Tinkertown (5), Dun Morogh (2).
Other storylines on the New Tinkertown map
- Gnome Heritage Armor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.