Mites give fastest progress (AOEable and spawn in packs of three, so 24 of those will be just under enough compared to killing 8 of the 72k breakers) although you probably want to pick up [Gut Check] too, which requires killing the larger ones.
Quest
A Jiro Guide to Not Being Eaten
A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64773))
What to do
Description
Devourers attacked. They overran the guardians. They still search for food. We are not safe. Reduce the devourers' numbers. This is how not to be eaten.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1970 38.0 39.7
Coordinates
- Turn-inZereth Mortis 38.0, 39.7
/way #1970 38.0 39.7 - Objective area (centre of the marked area)Zereth Mortis 39.3, 36.8
/way #1970 39.3 36.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zereth Mortis map
- What a Long Strange Trip about 210 yards
- Finding Firim about 290 yards
- Something Wonderful about 320 yards
- Cluck, Cluck, Boom about 320 yards
- Unseen Agents about 320 yards
- You Light Up My Life about 340 yards
- Harmony and Discord about 340 yards
- Battle for the Forge about 340 yards
- Together, We Ride about 340 yards
- Restoration Project about 340 yards
Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zereth Mortis:
- Faith's Repose, Zereth Mortis
- Rondure Alcove
- Dormant Alcove
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Zereth Mortis map
Storyline
Jiro to Hero
Part 2 of 10.
Previous: Broken Circle · Next: Picking Up the Pieces... Literally
- 1Broken Circle
- 2A Jiro Guide to Not Being Eaten
- 3Picking Up the Pieces... Literally
- 4Gut Check
- 5Mawdified Behavior
- 6Zovaal's Grasp
- 7Pound of Flesh
- 8Rift Recon
- 9Mawsteel, Maw Problems
- 10Jiro to Hero
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Broken Circle
The jiro of Circle Olea work here. We make... <The jiro pauses for a moment.> They... make new lands and creatures for the Forge. Devourers attacked, but some jiro still survive. You must find them. Tell them to gather outside the cave to the north. I will clear the way. Do not tell them I sent you.
After this quest
Taken from the storyline's own step order.
- Picking Up the Pieces... Literally
Orbs help us develop terrain for the Forge. Magic within the orbs draws the devourers. They tear apart the metal to reach it. We must collect the remains. Look for the fragments around the orbs. Bring them to us.
The storyline at a glance
Jiro to Hero has 10 steps, from Broken Circle to Jiro to Hero.
Maps its steps are placed on (steps per map): Zereth Mortis (10).
Other storylines on the Zereth Mortis map
- Patch Intro
- Forging a New Path
- We Battle Onward
- Forming an Understanding
- Crown of Wills
- A Means to an End
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.