Collect all the arrows!
Quest
All of the Arrows
A World of Warcraft quest in Kun-Lai Summit. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
They made it again! Someone tell Blizz quest designers that ranged weapons no longer requre you to have ammo/arrows. >.>
The Road to Kun-lai Quest Tree From Whiterock
#)Robbing Robbers of Robbers #)Educating Saurok #)The Spring Drifter(The Veiled Stair) #)The Road to Kun-Lai{H}(Multiple zones) +)Hit Medicine +)All of the Arrows +)Call Out Their Leader ├─────┬────────┴───────────────────┘ | | | Turnabout* | The Defense of Shado-Pan Fallback* | ├──────────────────────────────────────┐ a)Admiral Taylor has Awakened(A,v2,v3) a)General Nazgrim has Awakened(H,v2,v3) b)Westwind Rest(A) b)Eastwind Rest(H) | ┌──────────────────┘ b)Challenge Accepted{H} | | └───────────┬>c)Blue Dwarf Needs Food Badly(A) | ├>c)Round 'Em Up{H} ├>c)Best Meals Anywhere!(H) | └>d)Profiting off of the Past └>d)Deanimate the Reanimated{H} | ├───────────────────────────┐ d)Mogu? Oh No-gu!{H} e)Trouble on the Farmstead{H} | / \ | e)Farmhand Freedom e)... and the Pot, Too! | └─┬───┬─┘ | e)Back to Westwind Rest(A) e)Back to Eastwind Rest(H) ├─────────────────────────┴───┴─┬───────────────────┐ | | | f)In Tents Channeling{H} f)Barrels of Fun{H} f)Pandaren Prisoners{H} f)The Ordo Warbringer{A2,H1,H2} | | | └─┬─┴─────────────────┬─┘ Muskpaw Ranch{H}* ├>The Shado-Pan{H}* ├>The Missing Merchant{H}* └>Beyond the Wall* └>Cho's Missive{H}* Legend:
+ means Can start anytime, prequests not needed.
# means Other Zones
(A)/(H) means Alliance/Horde only.
{H} means Quest Have Horde Variant, click {H} for it.
* means another Quest Tree.
Additionall info:
- Yes, Shado-pan questline have such weird prequests :D
- Awakened quests have 3 version of quests each starting from NPC that gave you previous quests.
- Ordo Warbringer have quest that starts via pop-up after Channelers and backup from Taylor/Nazgrim if you abandon first.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(30459))
What to do
Description
As soon as their reinforcements arrive, the yaungol are going to overrun our position here. If they do that, the village will be lost. Would you be willing to retrieve as many arrows off the battlefield as you can carry? I have a plan that just might save us with your help.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #379 70.7 90.4
Coordinates
- Turn-inKun-Lai Summit 70.7, 90.4
/way #379 70.7 90.4 - Objective area (centre of the marked area)Kun-Lai Summit 68.5, 89.4
/way #379 68.5 89.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Kun-Lai Summit map
- Regeneration Takes Time about 80 yards
- Someone You Should See about 130 yards
- Lilies for Ryuli about 240 yards
- He's In Deep about 770 yards
- Bugging Out about 770 yards
- He Won't Even Miss It about 770 yards
- No Brew Left Behind about 810 yards
- The Source of Korune Power about 910 yards
- Kite Surveillance about 910 yards
- Cut Off the Heads about 910 yards
Quests whose map markers the client places closest to this one on Kun-Lai Summit, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Kun-Lai Summit:
- Binan Village, Kun-Lai Summit
- Shrine of Two Moons, Vale of Eternal Blossoms
- Eastwind Rest, Kun-Lai Summit
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 17 comments
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Other quests on the Kun-Lai Summit map
Storyline
Kun-Lai Summit
Part 2 of 88.
Previous: Call Out Their Leader · Next: Hit Medicine
- 1Call Out Their Leader
- 2All of the Arrows
- 3Hit Medicine
- 4Enraged Vengeance
- 5The Waterspeaker's Staff
- 6Free the Dissenters
- 7The Ritual
- 8Cleansing the Mere
- 9The Fall of Shai Hu
- 10Admiral Taylor has Awakened
- 11General Nazgrim has Awakened
- 12Westwind Rest
Showing steps 1 to 12 of 88.
Also part of: Kun-Lai Summit (part 2 of 37), Kun-Lai Summit (part 2 of 37).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Call Out Their Leader
Clearly, you are a hero come to aid us. Slay the Bataari Tribe in the Kun-Lai Pass to the northwest until the Bataari Fire-Warrior is angered enough to appear. Dispatch him.
After this quest
Taken from the storyline's own step order.
- Hit Medicine
Our warriors are fighting to keep the yaungol at bay in the Kun-Lai Pass to the northwest. Take this liniment. It is a powerful medicine that has been passed down in my family over the generations.
Quests that require this one
The storyline at a glance
Kun-Lai Summit has 88 steps, from Call Out Their Leader to Unbelievable!.
Maps its steps are placed on (steps per map): Kun-Lai Summit (87), Vale of Eternal Blossoms (1).
Steps of this storyline count toward:
Other storylines on the Kun-Lai Summit map
- Dominance Offensive
- Operation Shieldwall
- Mogu at the Gates
- Class Mount: Monk
- Escalation
- The Voice of Thunder
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.