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Quest

Back to Har'koa

A World of Warcraft quest in Zul'Drak. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 20-30
Quest ID12653

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12653))

What to do

StorylineZul'Drak, step 66 of 79
Rewards2,050 XP

Description

And now it is time for you to return to the leopard goddess. Somehow I sense that she has other plans for you. Tell her that no matter what, we are eternal.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zul'Drak Quest turn-in 2 mapped points
Zul'Drak map showing where to go for Back to Har'koaTurn-inObjective area

In-game waypoint: /way #121 63.7 70.4

Coordinates

  • Turn-inZul'Drak 63.7, 70.4/way #121 63.7 70.4
  • Objective areaZul'Drak 53.4, 39.0/way #121 53.4 39.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zul'Drak map

Quests whose map markers the client places closest to this one on Zul'Drak, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zul'Drak:

  • Zim'Torga, Zul'DrakAlliance and Horde · about 490 yards north
  • Westfall Brigade, Grizzly HillsAlliance · about 880 yards south-east
  • The Argent Stand, Zul'DrakAlliance and Horde · about 1,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 1,200 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience2,050 XP

Storyline

Zul'Drak

Part 66 of 79.

Previous: The Champion of Anguish · Next: I Sense a Disturbance

  1. 61The Amphitheater of Anguish: Magnataur!
  2. 62The Amphitheater of Anguish: From Beyond!
  3. 63The Amphitheater of Anguish: Tuskarrmageddon!
  4. 64The Amphitheater of Anguish: Korrak the Bloodrager!
  5. 65The Champion of Anguish
  6. 66Back to Har'koa
  7. 67I Sense a Disturbance
  8. 68Preparations for the Underworld
  9. 69Seek the Wind Serpent Goddess
  10. 70Setting the Stage
  11. 71Foundation for Revenge
  12. 72Hell Hath a Fury

Showing steps 61 to 72 of 79.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Champion of AnguishZul'Drak · Level 20-30

    This is the end, my friend! Your last opponent is going to be your greatest challenge. He's a vrykul champion from the steppes of Icecrown and he's out for blood! Defeat him and you'll be crowned the champion of the Amphitheater of Anguish! This fight is going to make us both rich!

After this quest

Taken from the storyline's own step order.

  • I Sense a DisturbanceZul'Drak · Level 20-30

    There's something wrong with Quetz'lun, the wind serpent goddess. What it is exactly I cannot sense, but I do know that her altar has been overrun with powerful creatures. I'm going to send you there on the back of one of my children, which you saved.

The storyline at a glance

Zul'Drak has 79 steps, from This Just In: Fire Still Hot! to Convocation at Zol'Heb.

Maps its steps are placed on (steps per map): Zul'Drak (79).

Steps of this storyline count toward:

Other storylines on the Zul'Drak map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.