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Quest

A Great Storm Approaches

A World of Warcraft quest in Zul'Drak. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 20-30
Quest ID12912

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12912))

What to do

StorylineZul'Drak, step 10 of 79
Rewards525 XP

Description

You are not like the others, little one. You do not reek of the ancient death. Perhaps you can be trusted. I am Gymer, king of the storm giants. I was lured here by my brother, Thiassi, now an undead servant of the Lich King. By the time I realized that his cry for help was a trap, it was too late. I am now a prisoner of the Scourge and I fear that soon I will suffer the same fate as many of the other storm giants. Find a way to release me from this cage and I will aid you to the best of my ability.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zul'Drak Quest turn-in 2 mapped points
Zul'Drak map showing where to go for A Great Storm ApproachesTurn-inObjective area

In-game waypoint: /way #121 25.2 63.9

Coordinates

  • Turn-inZul'Drak 25.2, 63.9/way #121 25.2 63.9
  • Objective areaZul'Drak 19.9, 56.3/way #121 19.9 56.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zul'Drak map

Quests whose map markers the client places closest to this one on Zul'Drak, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zul'Drak:

  • Light's Breach, Zul'DrakAlliance and Horde · about 490 yards south-east
  • Ebon Watch, Zul'DrakAlliance and Horde · about 640 yards south-west
  • The Argent Stand, Zul'DrakAlliance and Horde · about 810 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 370 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience525 XP

Storyline

Zul'Drak

Part 10 of 79.

Previous: Light Won't Grant Me Vengeance · Next: Gymer's Salvation

  1. 5The Ebon Watch
  2. 6Crusader Forward Camp
  3. 7That's What Friends Are For...
  4. 8Making Something Out Of Nothing
  5. 9Light Won't Grant Me Vengeance
  6. 10A Great Storm Approaches
  7. 11Gymer's Salvation
  8. 12Kickin' Nass and Takin' Manes
  9. 13An Invitation, of Sorts...
  10. 14Darkness Calling
  11. 15Near Miss
  12. 16Close Call

Showing steps 5 to 16 of 79.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Light Won't Grant Me VengeanceZul'Drak · Level 20-30

    They... They killed my brother. <Gerk fights back tears.> Slaughtered him like he was some sort of animal. Now they got him laid out on one of their tables on the other side of the camp, ready for their grisly experiments. Dargath's dead too.

After this quest

Taken from the storyline's own step order.

  • Gymer's SalvationZul'Drak · Level 20-30

    Now you say that he's locked up in a 100 foot tall cage, eh? If my calculations are correct, we should be able to at least weaken the hinges on the cage, giving the giant enough leeway to break out. If this is going to work I'm going to need some plasticizers and stabilizers.

The storyline at a glance

Zul'Drak has 79 steps, from This Just In: Fire Still Hot! to Convocation at Zol'Heb.

Maps its steps are placed on (steps per map): Zul'Drak (79).

Steps of this storyline count toward:

Other storylines on the Zul'Drak map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.