DON'T CLICK THE PORTAL BEFORE YOU HAVE THE QUEST,,,,
I successfully defeated Deathwingurlugull, but unfortunately, quest 66037 (Back to Reality) did not trigger automatically with Andantenormu for me. In my eagerness to complete the quest chain and without re-logging, I accidentally clicked the portal and got teleported back. This has significantly hindered my progression, and I am currently in contact with customer service as there is no apparent way to return and reacquire the quest. The overall process has been quite cumbersome, and it feels like there's a clumsy design implementation at play here. So, until further notice I am unable to get the normal flying skill @ the dragon isles...
Quest
Back to Reality
A World of Warcraft quest in Thaldraszus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
THAT was the scariest timeline YET!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(66037))
What to do
Description
We were able to increase Ambassador Chronormu's connection to our time. I am certain when we find her again, we will be able to finish the ritual. For now, let us return to our present and a world with... significantly fewer murlocs.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2025 59.6 81.7
Objective areaIn-game waypoint: /way #2092 59.8 66.2
Coordinates
- Turn-inThaldraszus 59.6, 81.7
/way #2025 59.6 81.7 - Objective areaAzmerloth 59.8, 66.2
/way #2092 59.8 66.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Thaldraszus map
- Dawn of the Infinite: Chrono-Lord Deios about 30 yards
- Rewind and Reconcile about 30 yards
- Storm Warning about 60 yards
- Who's That Chromie? about 200 yards
- Align in the Sand about 230 yards
- On Borrowed Time about 230 yards
- Chro-me? about 230 yards
- Morchie Mayhem about 250 yards
- A Dragon's Eye View about 580 yards
- Cavern Cleaning about 590 yards
Quests whose map markers the client places closest to this one on Thaldraszus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Thaldraszus:
- Temporal Conflux, Thaldraszus
- Shifting Sands, Thaldraszus
- Eon's Fringe, Thaldraszus
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Any progress since then? I seem to have encountered the same issue; did not see Andantenormu had a quest to give, took the portal, and now it looks like I'm stuck. The fact that you can take the portal without having the quest, instead of the quest spawning the portal, seems like an obvious oversight.
Other quests on the Thaldraszus map
Storyline
Big Time Adventurer
Part 15 of 20.
Previous: Deathwingurlugull! · Next: On Your Mark... Get Set...
- 10Murloc Motes
- 11Mugurlglrlgl!
- 12Mugurlglrlgl!
- 13Deathwingurlugull!
- 14Deathwingurlugull!
- 15Back to Reality
- 16On Your Mark... Get Set...
- 17Race Through Time!
- 18Chromie Time
- 19Back to the Future
- 20Moving On
Showing steps 9 to 20 of 20.
Also part of: Thaldraszus (part 43 of 54).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Deathwingurlugull!
Deathwingurlugull! Deathwingurlugull! Deathwingurlugull delgrbrrl!! Grrrooooooooom blarglg!! <You don't need a translation to know that they want you to bring down their murloc version of Deathwing. Before you can agree or disagree, the roars of a machine engine make their way toward you!>
After this quest
Taken from the storyline's own step order.
- On Your Mark... Get Set...
<Nozdormu's gaze is unfocused.> The further they fall, the faster they travel. They punch holes through the fabric of time which send out great ripples. You will need to be swift to catch them.
The storyline at a glance
Big Time Adventurer has 20 steps, from Tumbling Through Time to Moving On.
Maps its steps are placed on (steps per map): Thaldraszus (7), Azmerloth (6), The Primalist Future (2), The Black Empire (2).
Steps of this storyline count toward:
Other storylines on the Thaldraszus map
- Dragon Isles Emissary
- Time Management
- Azerothian Archives
- Valdrakken, City of Dragons
- Rebel Resurgence
- The Blue Dragons
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.