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Quest

Back to Reality

A World of Warcraft quest in Thaldraszus. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Akaislot1+3via Wowhead (opens the original comment in a new tab)

DON'T CLICK THE PORTAL BEFORE YOU HAVE THE QUEST,,,,

I successfully defeated Deathwingurlugull, but unfortunately, quest 66037 (Back to Reality) did not trigger automatically with Andantenormu for me. In my eagerness to complete the quest chain and without re-logging, I accidentally clicked the portal and got teleported back. This has significantly hindered my progression, and I am currently in contact with customer service as there is no apparent way to return and reacquire the quest. The overall process has been quite cumbersome, and it feels like there's a clumsy design implementation at play here. So, until further notice I am unable to get the normal flying skill @ the dragon isles...

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Quest facts

LevelLevel 40-70
Quest ID66037

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(66037))

What to do

WhereThaldraszus, Azmerloth
StorylineBig Time Adventurer, step 15 of 20
Rewards2g 80s 90c, 1,200 XP

Description

We were able to increase Ambassador Chronormu's connection to our time. I am certain when we find her again, we will be able to finish the ritual. For now, let us return to our present and a world with... significantly fewer murlocs.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Thaldraszus Quest turn-in 1 mapped point
Thaldraszus map showing where to go for Back to RealityTurn-in

In-game waypoint: /way #2025 59.6 81.7

Azmerloth Objective area 1 mapped point
Azmerloth map showing where to go for Back to RealityObjective area

In-game waypoint: /way #2092 59.8 66.2

Coordinates

  • Turn-inThaldraszus 59.6, 81.7/way #2025 59.6 81.7
  • Objective areaAzmerloth 59.8, 66.2/way #2092 59.8 66.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Thaldraszus map

Quests whose map markers the client places closest to this one on Thaldraszus, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Thaldraszus:

  • Temporal Conflux, ThaldraszusAlliance and Horde · about 30 yards north-east
  • Shifting Sands, ThaldraszusAlliance and Horde · about 280 yards north-west
  • Eon's Fringe, ThaldraszusAlliance and Horde · about 770 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold80 silver
Experience1,200 XP

Storyline

Big Time Adventurer

Part 15 of 20.

Previous: Deathwingurlugull! · Next: On Your Mark... Get Set...

  1. 10Murloc Motes
  2. 11Mugurlglrlgl!
  3. 12Mugurlglrlgl!
  4. 13Deathwingurlugull!
  5. 14Deathwingurlugull!
  6. 15Back to Reality
  7. 16On Your Mark... Get Set...
  8. 17Race Through Time!
  9. 18Chromie Time
  10. 19Back to the Future
  11. 20Moving On

Showing steps 9 to 20 of 20.

Also part of: Thaldraszus (part 43 of 54).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Deathwingurlugull!Azmerloth · Level 40-70

    Deathwingurlugull! Deathwingurlugull! Deathwingurlugull delgrbrrl!! Grrrooooooooom blarglg!! <You don't need a translation to know that they want you to bring down their murloc version of Deathwing. Before you can agree or disagree, the roars of a machine engine make their way toward you!>

After this quest

Taken from the storyline's own step order.

  • On Your Mark... Get Set...Thaldraszus · Level 40-70

    <Nozdormu's gaze is unfocused.> The further they fall, the faster they travel. They punch holes through the fabric of time which send out great ripples. You will need to be swift to catch them.

The storyline at a glance

Big Time Adventurer has 20 steps, from Tumbling Through Time to Moving On.

Maps its steps are placed on (steps per map): Thaldraszus (7), Azmerloth (6), The Primalist Future (2), The Black Empire (2).

Steps of this storyline count toward:

Other storylines on the Thaldraszus map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.