Skip to content

Quest

Mushroom Mixer

A World of Warcraft quest in Zul'Drak. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

Read all 13 on Wowhead ↗

Quest facts

LevelLevel 20-30
Quest ID12514

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12514))

What to do

StorylineZul'Drak, step 50 of 79
Rewards10g 50s, 4,100 XP

Description

Now what we need is something to spike the mojo with. Something that'll make it so that when the prophet drinks it, he'll become less powerful. Drak'Agal lies to the east. There's a mushroom there that the natives call muddlecap fungus. I think it's exactly what we need. Bring back lots of them. When we mix them into the mojo, the mind of anyone who drinks it will become muddled.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zul'Drak Quest turn-in 11 mapped points
Zul'Drak map showing where to go for Mushroom MixerTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #121 40.5 65.6

Coordinates

  • Turn-inZul'Drak 40.5, 65.6/way #121 40.5 65.6
  • Objective area (centre of the marked area)Zul'Drak 44.7, 61.9/way #121 44.7 61.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zul'Drak map

Quests whose map markers the client places closest to this one on Zul'Drak, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zul'Drak:

  • The Argent Stand, Zul'DrakAlliance and Horde · about 60 yards north-east
  • Light's Breach, Zul'DrakAlliance and Horde · about 510 yards south-west
  • Zim'Torga, Zul'DrakAlliance and Horde · about 1,000 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 240 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Storyline

Zul'Drak

Part 50 of 79.

Previous: Precious Elemental Fluids · Next: Too Much of a Good Thing

  1. 45Trouble at the Altar of Sseratus
  2. 46Argent Crusade, We Are Leaving!
  3. 47Mopping Up
  4. 48Strange Mojo
  5. 49Precious Elemental Fluids
  6. 50Mushroom Mixer
  7. 51Too Much of a Good Thing
  8. 52To the Witch Doctor
  9. 53Breaking Through Jin'Alai
  10. 54To Speak With Har'koa
  11. 55But First My Offspring
  12. 56Spirit of Rhunok

Showing steps 45 to 56 of 79.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Precious Elemental FluidsZul'Drak · Level 20-30

    <The hexxer examines the decanter of mojo.> I have an idea for how to deal with the prophet of Sseratus. But first, we're going to need some things. The Drak'Sotra Fields are directly to the south.

After this quest

Taken from the storyline's own step order.

  • Too Much of a Good ThingZul'Drak · Level 20-30

    There. I've modified the mojo. Now when the prophet drinks it, not only will he lose some of his power, his mind will also be addled by the effects of the fungus. At least that's the theory. As for how to get him to drink it, might I suggest you simply throw it at him?

The storyline at a glance

Zul'Drak has 79 steps, from This Just In: Fire Still Hot! to Convocation at Zol'Heb.

Maps its steps are placed on (steps per map): Zul'Drak (79).

Steps of this storyline count toward:

Other storylines on the Zul'Drak map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.