Kill Crocolisks and use [item=152596] to skin them.
Crocolisk Life quest video: https://www.youtube.com/watch?v=jszLhOY-Mhs
This quest is part of the Nazmir Urok questchain. All Nazmir quests: The Dark Heart of Nazmir <= more info insideID#NameQuestchainQuestgiverSubzoneVideo136Urok [currency=1553][npc=131872]Primal Wetlandshttps://youtu.be/GtkLoRvCnUkId column is approximate quest № In Nazmir storyline
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
Crocolisk Life
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Bluegreen-ish mobs are viable targets, they turn gray when they are depleted. You can target mobs killed by other players, they count towards your progression.
Anyone else get the message "You are in the wrong Zone" when trying to absorb the mojo?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48573))
Requirements
Read from the Blizzard quest API.
What to do
Description
I need my shaman mojo back if we are going to kill Urok. He beat me bad de last time I tried to put him down. You help me get my power back, and I help you make Urok dead. Deal? First step, I need you to use dis dagger to absorb what is left of de life force of any crocolisk you kill. When de dagger seems full, come find me. Heh heh, dat's right Sur'jan. Dey gonna help us, den Urok will see who de strongest is!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #863 34.1 78.6
Coordinates
- Turn-inNazmir 34.1, 78.6
/way #863 34.1 78.6 - Objective area (centre of the marked area)Nazmir 35.4, 74.1
/way #863 35.4 74.1 - Objective areaNazmir 38.8, 77.7
/way #863 38.8 77.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- The Underrot: Sealing G'huun's Corruption about 270 yards
- The Battle of Zul'jan Ruins about 280 yards
- The Aid of the Loa about 280 yards
- Rally the Warriors about 280 yards
- Honor the Flame about 350 yards
- Undying Totems about 480 yards
- Heresy at the Crossroad about 490 yards
- The Direhorn Mother's Fury about 590 yards
- Leave None Standing about 610 yards
- Improper Burial about 620 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazmir:
- Zul'jan, Nazmir
- Garden of the Loa, Zuldazar
- Zo'bal Ruins, Nazmir
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
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Azeritex 50
Reward details
Reputation: Talanji's Expedition +75
Princess Talanji and her allies fight to protect Zandalar from the onslaught of the Blood Trolls.
Reputation group: Battle for Azeroth.
Other quests in Nazmir that reward Talanji's Expedition reputation: Journey to Nazmir (+10), Into The Darkness (+10), Improper Burial (+75), The Aid of the Loa (+25), The Shadow of Death (+75), A Culling of Souls (+150).
Currency: Azerite x 50
The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Urok, Terror of the Wetlands
Part 2 of 10.
Previous: Urok, Terror of the Wetlands · Next: Pulling Fangs
- 1Urok, Terror of the Wetlands
- 2Crocolisk Life
- 3Pulling Fangs
- 4Safe Flying
- 5Terrorizing their Eggs
- 6There's No Eye in Skyterror
- 8The Blood of My Enemies
- 9My Head and Shoulders
- 10Urok's True Death
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Urok, Terror of the Wetlands
You! You can help me! I know, Sur'jan, he looks like a <class>, but I know we can trust him. Urok, de terror of de wetlands, is undead now. We have to put it down before it tries to destroy dis entire place. Just give me a minute, and you will see dat Urok is bad news.
After this quest
Taken from the storyline's own step order.
- Pulling Fangs
I need more things to help me get strong. I need you to get me some saurid teeth. No, Sur'jan, you're not trusting him TOO much. Just enough. I won't be betrayed again. I need dese teeth for a ritual I'm gonna perform to help me get my power back.
The storyline at a glance
Urok, Terror of the Wetlands has 10 steps, from Urok, Terror of the Wetlands to Urok's True Death.
Maps its steps are placed on (steps per map): Nazmir (10).
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.