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Quest

The Battle of Zul'jan Ruins

A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50
LocationNazmir
CategoryHorde War Campaign
Quest ID54224

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54224))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

General Rakera has pushed forward with de army. Raal and his forces are still grounded until we remove dis fog. You must pilot de A.F.M.O.D. and help our forces retake Zul'jan ruins. Only den can we move ahead to stop de Alliance and dis fog. Rokhan, and I will join you. De Alliance must see dat our victory is swift and decisive. I would have our enemies cower before us when dey meet dere ends. Such is de price for defiling our lands.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nazmir Quest turn-in 20 mapped points
Nazmir map showing where to go for The Battle of Zul'jan RuinsTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #863 39.3 78.0

Coordinates

  • Turn-inNazmir 39.3, 78.0/way #863 39.3 78.0
  • Objective areaNazmir 50.2, 78.2/way #863 50.2 78.2
  • Objective area (centre of the marked area)Nazmir 46.9, 78.5/way #863 46.9 78.5
  • Objective area (centre of the marked area)Nazmir 39.8, 78.2/way #863 39.8 78.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nazmir map

Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Nazmir:

  • Zul'jan, NazmirHorde · about 20 yards west
  • Garden of the Loa, ZuldazarHorde · about 910 yards south
  • Zo'bal Ruins, NazmirHorde · about 1,200 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 570 yards east
  • Objective areaabout 400 yards east
  • Objective areaabout 30 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money46 gold80 silver
Experience8,500 XP

Reward details

Currency: Azerite x 500

The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Fury of the Zandalari

Part 10 of 17.

The Alliance attack on Zandalar has begun! Their forces march through Nazmir under the guise of a mysterious fog.

Previous: It's Alive! · Next: We Have Them Cornered

  1. 5Retaking the Outpost
  2. 6Minesweeper
  3. 7Putting the Gob in Gob Squad
  4. 8Re-rebuilding the A.F.M.O.D.
  5. 9It's Alive!
  6. 10The Battle of Zul'jan Ruins
  7. 11We Have Them Cornered
  8. 12Zandalari Justice
  9. 13None Shall Escape
  10. 14Breaking Mirrors
  11. 15Telaamon's Purge
  12. 16Parting Mists

Showing steps 5 to 16 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • It's Alive!Level 50

    We got the A.F.M.O.D. repaired and it works perfectly! Eh, except that it's got no power. Princess Talanji seems like she can help us out with this. Ask her if she can give the mech a jumpstart!

After this quest

Taken from the storyline's own step order.

  • We Have Them CorneredLevel 50

    General Rakera has already begun mobilizing our forces to our next target: Zalamar. Once we destroy de Alliance dere, we can push forward to de coast and destroy de source of dis fog. De Alliance will have nowhere to hide. We will surround their fleet and end dis war, once for all.

The storyline at a glance

The Fury of the Zandalari has 17 steps, from War Is Here to Fly Out to Meet Them.

Maps its steps are placed on (steps per map): Nazmir (12), Zuldazar (4), Dazar'alor (1).

Steps of this storyline count toward:

Other storylines on the Nazmir map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.