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Quest

Critter Scatter Shot

A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-45
Quest ID39670

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39670))

What to do

StorylineIcepine Point, step 2 of 4
Rewards15g 16s 50c, 4,600 XP

Description

The howlers in these hills travel in packs. Three against one isn't a fight I want to pick. Luckily those wolves are no match for my engineering skills! I just put the finishing touches on the prototype of a device that will help scatter the pack. All I need now is some ammo... Snatch me some rabbits from the meadow south of here, and I'll let you be the first to try out the hand cannon.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Highmountain Quest turn-in 9 mapped points
Highmountain map showing where to go for Critter Scatter ShotTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #650 57.5 56.3

Coordinates

  • Turn-inHighmountain 57.5, 56.3/way #650 57.5 56.3
  • Objective area (centre of the marked area)Highmountain 56.7, 61.7/way #650 56.7 61.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Highmountain map

Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Highmountain:

  • Stonehoof Watch, HighmountainAlliance and Horde · about 430 yards south
  • Eastern HighmountainAlliance and Horde · about 540 yards south
  • Skyhorn, HighmountainAlliance and Horde · about 630 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 260 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money15 gold16 silver
Experience4,600 XP

Storyline

Icepine Point

Part 2 of 4.

Previous: Procuring a Prototype · Next: A True Hunter

  1. 1Procuring a Prototype
  2. 2Critter Scatter Shot
  3. 3A True Hunter
  4. 4Wolf Pack Attack

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Procuring a PrototypeHighmountain · Level 10-45

    If Addie's going to be a more permanent member of the huntin' party, then she'll need some specialty gear for someone her size. My munitions expert should have some ideas about what kind of weapon would best suit a gnome. Stop by his camp and let him know that I'll be needin' a prototype soon.

After this quest

Taken from the storyline's own step order.

  • A True HunterHighmountain · Level 10-45

    I don't know why Hemet hunts with Razik. His contraptions are unreliable at best! A true hunter doesn't need gadgets to hunt. They rely on instinct, skill, and agility. So tell me, <name>, do you have the skills of a true hunter? Better yet, prove it.

The storyline at a glance

Icepine Point has 4 steps, from Procuring a Prototype to Wolf Pack Attack.

Maps its steps are placed on (steps per map): Highmountain (4).

Steps of this storyline count toward:

Other storylines on the Highmountain map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.