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Quest

Deeper Into Zandalar

A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 35-60
CategoryAlliance War Campaign
Quest ID53052

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53052))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

Our advisors have decided that now is the correct time to further our hold on Zandalar. Return to the Wind's Redemption posthaste. We shall leave for new lands immediately.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tiragarde Sound Quest turn-in 2 mapped points
Tiragarde Sound map showing where to go for Deeper Into ZandalarTurn-inObjective area

In-game waypoint: /way #895 74.1 26.2

Coordinates

  • Turn-inTiragarde Sound 74.1, 26.2/way #895 74.1 26.2
  • Objective areaTiragarde Sound 74.1, 26.3/way #895 74.1 26.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tiragarde Sound map

Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:

  • Tradewinds Market, Tiragarde SoundAlliance · about 80 yards east
  • Hatherford, Tiragarde SoundAlliance · about 550 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold57 silver
Experience1,000 XP

Storyline

The Zandalar Campaign

Part 5 of 9.

Our partnership with Kul Tiras is progressing well. The Horde, however, are cultivating their own partnership with the Zandalari and their formidable army. This can't be allowed to happen.

Previous: The Final Foothold · Next: Pushing Our Influence

  1. 1The Zandalar Campaign
  2. 2The Ongoing Campaign
  3. 3Adapting Our Tactics
  4. 4The Final Foothold
  5. 5Deeper Into Zandalar
  6. 6Pushing Our Influence
  7. 7Foothold: Zuldazar
  8. 8Foothold: Nazmir
  9. 9Foothold: Vol'dun

Also part of: The Zandalar Campaign (part 5 of 10), Gaining a Foothold (part 5 of 55).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Final FootholdLevel 40-60

    We have established two critical footholds in Zandalar. The time has come to establish the third. Let's review the battle plan when you're ready.

After this quest

Taken from the storyline's own step order.

  • Pushing Our InfluenceLevel 35-60

    Our scouts have identified a location for a final major foothold in Zandalar. Return to the Wind's Redemption so we can ship out.

The storyline at a glance

The Zandalar Campaign has 9 steps, from The Zandalar Campaign to Foothold: Vol'dun.

Maps its steps are placed on (steps per map): Tiragarde Sound (5), Boralus (1).

Other storylines on the Tiragarde Sound map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.