Bones That Walk
Bones That Walk is an Alliance-only quest for level 10-30 in Duskwood. It is step 7 of 42 in the Duskwood storyline. The quest's turn-in marker is in Duskwood at 73.5, 46.9. It rewards 4 reward items, 1 reputation reward, 5,150 experience and money. Completing it counts toward 1 achievement.
Description
There's even fouler undead left to deal with, <name>.
Tranquil Gardens Cemetery, further south of town, is a place you don't want to be caught in at night. The bones that rise from the ground there are cunning enough to remember how to swing an axe or cast a spell.
I shouldn't need to explain how dangerous that makes them. Proceed with caution, but remember the people of Darkshire that will suffer if you falter.
Rewards
You will be able to choose one of these rewards:
