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Quest Log

Dun-da-Dun-tah!

Dun-da-Dun-tah! is a quest for level 15-30 in Grizzly Hills. It is step 82 of 115 in the Grizzly Hills storyline. The quest's turn-in marker is in Grizzly Hills at 73.8, 34.0. It rewards 4 reward items, 4,100 experience and money.

Description

Listen, kid. This is no place for you to be playin' around.

I'm about to make a break for it. Stick with me and I'll get you outta here.

Rewards

You will be able to choose one of these rewards:

Money10 gold50 silver
Experience4,100 XP
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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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Rewards in detail
TypeRewardAmount
ExperienceXP4,100
MoneyGold10g 50s

Reward details

Pick one of these

TypePlate Waist
Item level33
BindingBinds when picked up
Armor14
Stats+6 Strength or Intellect, +9 Stamina, +11 Critical Strike
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for24 gold32 silver
TypeCloth Feet
Item level33
BindingBinds when picked up
Armor4
Stats+6 Intellect, +9 Stamina, +7 Haste
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for34 gold46 silver
TypeMail Wrist
Item level33
BindingBinds when picked up
Armor8
Stats+4 Agility or Intellect, +6 Stamina
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for23 gold86 silver
TypeLeather Hands
Item level33
BindingBinds when picked up
Armor6
Stats+6 Agility or Intellect, +9 Stamina, +11 Haste
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for23 gold15 silver

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapGrizzly HillsTurn-in marker at 73.8, 34.0, 3 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Grizzly Hills Quest turn-in 3 mapped points
Grizzly Hills map showing where to go for Dun-da-Dun-tah!Turn-inObjective areaObjective area

In-game waypoint: /way #116 73.8 34.0

Coordinates

  • Turn-inGrizzly Hills 73.8, 34.0/way #116 73.8 34.0
  • Objective areaGrizzly Hills 70.9, 25.4/way #116 70.9 25.4
  • Objective areaGrizzly Hills 69.5, 17.5/way #116 69.5 17.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Grizzly Hills map

Quests whose map markers the client places closest to this one on Grizzly Hills, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Grizzly Hills:

  • Camp Oneqwah, Grizzly HillsHorde · about 640 yards south-west
  • Westfall Brigade, Grizzly HillsAlliance · about 770 yards west
  • Camp Winterhoof, Howling FjordHorde · about 1,800 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 340 yards north-west
  • Objective areaabout 620 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Grizzly Hills

Part 82 of 115.

Previous: It Takes Guts.... · Next: Drak'aguul's Mallet

  1. 77Hour of the Worg
  2. 78The Bear God's Offspring
  3. 79Nice to Meat You
  4. 80Therapy
  5. 81It Takes Guts....
  6. 82Dun-da-Dun-tah!
  7. 83Drak'aguul's Mallet
  8. 84See You on the Other Side
  9. 85Chill Out, Mon
  10. 86Jin'arrak's End
  11. 87Raining Down Destruction
  12. 88Rallying the Troops

Showing steps 77 to 88 of 115.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • It Takes Guts....Grizzly Hills · Level 15-30

    Greetings, <class>. It is kind of you to stop and listen to Kraz's tale. For many years Kraz has strained to hear the spirits and do their bidding. Recently, many voices have been crying to Kraz from these ruins. They seek for a peace they cannot find on their own.

After this quest

Taken from the storyline's own step order.

  • Drak'aguul's MalletGrizzly Hills · Level 15-30

    Corruption.... Even before you delivered these jars, Kraz could sense it. This corruption fills the ancient Drakkari spirits with great angst and prevents them from entering the rest they seek. Kraz will not lie, <class>.

The storyline at a glance

Grizzly Hills has 115 steps, from Local Support to Loken's Orders.

Maps its steps are placed on (steps per map): Grizzly Hills (115).

Steps of this storyline count toward:

Other storylines on the Grizzly Hills map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Grizzly Hills

See all 178 quests in Grizzly Hills
Downloads