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Quest

Keep it Secret, Keep it Safe

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 45
LocationHall of the Guardian, Suramar
CategoryMage Campaign
Quest ID46351

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(46351))

Requirements

ClassMage

Read from the Blizzard quest API.

Description

The shield generator you found is much more than it appears. I do not think my elders would approve of such advanced technology being shared with outlanders... And yet... We owe you our lives and our freedom. You may use it, with my blessing. Just... please be discreet about its existence, Archmage {name}.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Hall of the Guardian Quest turn-in no plotted point
Suramar Objective area 1 mapped point
Suramar map showing where to go for Keep it Secret, Keep it SafeObjective area

In-game waypoint: /way #680 55.1 39.4

Coordinates

  • Objective areaSuramar 55.1, 39.4/way #680 55.1 39.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Hall of the Guardian map

Quests whose map markers the client places closest to this one on Hall of the Guardian, nearest first. Distances are straight lines between the markers.

Related
Money2 gold2 silver
Experience775 XP

Reward details

Currency: Order Resources x 2,000

Used to recruit troops, run missions, and research upgrades for your order hall.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Rise of the Tirisgarde IV

Part 11 of 17.

Previous: Secrets of the Shal'dorei · Next: Redundancy

  1. 6Retaliation
  2. 7Keymaster Orlis
  3. 8Into the Hornet's Nest
  4. 9Nyell's Workshop
  5. 10Secrets of the Shal'dorei
  6. 11Keep it Secret, Keep it Safe
  7. 12Redundancy
  8. 13Shield Amplification
  9. 14Lady Remor'za
  10. 15Arming Dalaran
  11. 16Return of the Archmage
  12. 17Champion: Aethas Sunreaver

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Secrets of the Shal'doreiLevel 45

    This workshop includes an extensive library of rare scrolls written by my people. We all benefit by sharing information, do you not agree? Perhaps if we bring back such a treasure trove the Tirisgarde will be more welcoming towards me and my kind... Please gather whatever you can.

After this quest

Taken from the storyline's own step order.

  • RedundancyLevel 45

    A construct progenitor? What a creative solution to our problem! We probably could channel Kathra'natir's power without releasing him now, but I want to add another layer of protection before we try, just in case. I will not have anyone accusing me of subterfuge!

The storyline at a glance

Rise of the Tirisgarde IV has 17 steps, from An Urgent Situation to Champion: Aethas Sunreaver.

Maps its steps are placed on (steps per map): Hall of the Guardian (7), Suramar (5), Broken Shore (3), The Arcway Vaults (1).

Other storylines on the Hall of the Guardian map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.