Skip to content

Quest

Return of the Archmage

Quest facts and objectives from the current retail game data.

Advertisement

Quest facts

LevelLevel 45
LocationHall of the Guardian, Dalaran, Broken Shore
CategoryMage Campaign
Quest ID46290

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(46290))

Requirements

ClassMage

Read from the Blizzard quest API.

Description

With Dalaran protected once again, we can all breathe a little easier. It is time for us to return to the Hall of the Guardian. I'm sure Meryl is anxiously awaiting word of our success.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Hall of the Guardian Quest turn-in no plotted point
Dalaran Objective area 1 mapped point
Dalaran map showing where to go for Return of the ArchmageObjective area

In-game waypoint: /way #627 26.5 50.4

Broken Shore Objective area 1 mapped point
Broken Shore map showing where to go for Return of the ArchmageObjective area

In-game waypoint: /way #646 41.1 15.1

Coordinates

  • Objective areaDalaran 26.5, 50.4/way #627 26.5 50.4
  • Objective areaBroken Shore 41.1, 15.1/way #646 41.1 15.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Hall of the Guardian map

Quests whose map markers the client places closest to this one on Hall of the Guardian, nearest first. Distances are straight lines between the markers.

Related

Reward details

Items you receive

TypeConsumable
Item level1
BindingBinds when picked up
ClassesMage
Sells to vendors for50 gold

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Rise of the Tirisgarde IV

Part 16 of 17.

Previous: Arming Dalaran · Next: Champion: Aethas Sunreaver

  1. 6Retaliation
  2. 7Keymaster Orlis
  3. 8Into the Hornet's Nest
  4. 9Nyell's Workshop
  5. 10Secrets of the Shal'dorei
  6. 11Keep it Secret, Keep it Safe
  7. 12Redundancy
  8. 13Shield Amplification
  9. 14Lady Remor'za
  10. 15Arming Dalaran
  11. 16Return of the Archmage
  12. 17Champion: Aethas Sunreaver

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Arming DalaranLevel 45

    Kathra'natir is powerless to stop us from harnessing his energy within the Nightborne Soulstone. We have been lucky thus far - our allies have kept news of the sabotage from spreading. We should repair Dalaran's weapons array immediately while luck is still on our side.

After this quest

Taken from the storyline's own step order.

The storyline at a glance

Rise of the Tirisgarde IV has 17 steps, from An Urgent Situation to Champion: Aethas Sunreaver.

Maps its steps are placed on (steps per map): Hall of the Guardian (7), Suramar (5), Broken Shore (3), The Arcway Vaults (1).

Other storylines on the Hall of the Guardian map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.