You get this after completing the full mage campaign.
Quest
Champion: Meryl Felstorm
A World of Warcraft quest in Hall of the Guardian. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Has anyone else noticed that when you put Meryl Felstorm in a mission, the percent chance goes down? Right now, I've got the mission Deep Dak Val'Sharah, XP 3000 Time 14 hr. I have Archmage Kalec iLvL 850, Arcane Spec, Dragons Wrath and Counterspell for his abilities and Vial of Timeless Breath (Increases success chance on missions longer than 8 hours by 40%) and Hasty Pocketwatch (Increases success chance by 20% on missions shorter than 4 hours) in his Equipment Slots. I have Arcane Destroyer iLvL 850, Arcane Spec, Bink and Carged Core abilities with Sturdy Hiking Boots (Increases success chance on missions longer than 8 hours by 20%) and Vial of Tmeless Breath (Increases success chance on missions longer than 8 hours by 40%) in his Equipment slots.
Meryl Felstorm, Frost spec with Blizzard and Conjure Refreshment as his abilities and Auspicious Fetish (Increases success chance of missions by 15%) and Sturdy Hiking Boots (Increases success chance on missions longer than 8 hours by 20%).
Without Meryl Felstorm on the mission the success chance is 200%. Just for the conjure refreshment ability I put him in the mission. The success chance dropped to 152%. He fulfills a hazard on the mission Lytheron Gloomscales, Minions Slowing Mission duration increased. Without him on the mission it's 14 hrs, with him on the mission it's 7 hrs. So, why would the success chance fall if he's on it? Could it be since the mission duration before is 14 hrs giving the equipment from the other two increasing the success chance by 20% + 40% +40 active. But since his equipment shortens the time of the mission to less than 8 hrs they're negated?
I think I just answered my own question. I'm going to leave this here in case someone else wonders that same thing but didn't realize that the hazard Lytheron Gloomscales helps with equipment that increases success change on missions longer than 8 hrs and not to counter it.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42914))
Requirements
Read from the Blizzard quest API.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Hall of the Guardian map
- Return of the Archmage same spot
- Keep it Secret, Keep it Safe same spot
- An Urgent Situation same spot
- Champion: Aethas Sunreaver same spot
- A Creative Solution same spot
- A Terrible Loss same spot
- Champion: Esara Verrinde same spot
- Ari's Package about 10 yards
- Empyrean Society Report about 10 yards
- Champion: Ravandwyr about 20 yards
Quests whose map markers the client places closest to this one on Hall of the Guardian, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Part of the [class=8] class order hall campaign. For details and the full quest line see the comments about [class=8].
Storyline
Rise of the Tirisgarde III
Part 5 of 6.
Previous: Into the Oculus · Next: Champion: Archmage Vargoth
- 1When There's a Will, There's a Way
- 2Eye of Azshara: A Magical Affliction
- 3The Might of the Tirisgarde
- 4Into the Oculus
- 5Champion: Meryl Felstorm
- 6Champion: Archmage Vargoth
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Into the Oculus
I fear Kathra'natir is behind the attack on Meryl. We have little time to act. I suspect Archmage Vargoth's involvement is no coincidence. While it greatly pains me to destroy an archmage of his caliber and worse, someone I once called friend, we cannot permit his betrayal to stand unpunished.
After this quest
Taken from the storyline's own step order.
The storyline at a glance
Rise of the Tirisgarde III has 6 steps, from When There's a Will, There's a Way to Champion: Archmage Vargoth.
Maps its steps are placed on (steps per map): Hall of the Guardian (6).
Steps of this storyline count toward:
Other storylines on the Hall of the Guardian map
- The Tirisgarde Reborn
- Rise of the Tirisgarde IV
- Ebonchill
- Class Mount: Mage
- Rise of the Tirisgarde I
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.