The bats are at the mid-level not at the top, go back! They are hanging upside down from a pole.
Quest
Flight from the Fall
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you were like me, and missed the bats entirely on the way up, and went all the way to the top, go back down. You missed them; like me.
To escape from this place you have to find a riding bat and use it.
The bats can be found at the top of the path, and some at the middle.Flight from the Fall - www.youtube.com/watch?v=wWmFsMM_tSA
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51169))
Requirements
Read from the Blizzard quest API.
Description
Let's get outta this hole! Hairs on the back o' me neck won't settle down. Was hopin' I'd find some artifacts, or treasures, or haggis, or at least a few worthwhile trinkets down here. Those bats look like the ones that we came on... hopefully they'll take us back to Fort Victory and not some rotten grotto with no valuables inside.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #863 62.0 41.6
Coordinates
- Turn-inNazmir 62.0, 41.6
/way #863 62.0 41.6 - Objective areaNazmir 31.1, 47.9
/way #863 31.1 47.9 - Objective areaNazmir 31.2, 46.7
/way #863 31.2 46.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- Target: Blood Prince Dreven about 10 yards
- Crippling the Horde about 20 yards
- How to Kill a Dark Ranger about 20 yards
- Out With the Old about 160 yards
- A Brother's Help about 380 yards
- Just Say No to Cannibalism about 460 yards
- Killing Cannibals about 460 yards
- Shoak's on the Menu about 460 yards
- Profanity Filter about 610 yards
- Tortollans in Distress about 890 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Nazmir:
- Fort Victory, Nazmir
- Redfield's Watch, Nazmir
- Grimwatt's Crash, Nazmir
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 5 on Wowhead.
Storyline
Heart of Darkness
Part 6 of 13.
Help Brann Bronzebeard lead an expedition into the dark forests of Nazmir, in search of the lost Captain Conrad. Beware the blood trolls.
Previous: Zealots of Zalamar · Next: Zul'Nazman
- 1Heart of Darkness
- 2Dubious Offering
- 3Blood of Hir'eek
- 4Honoring the Fallen
- 5Zealots of Zalamar
- 6Flight from the Fall
- 7Zul'Nazman
- 8Nazmani Cultists
- 9Offerings to G'huun
- 10Captain Conrad
- 11Lessons of the Damned
- 12Champion: John J. Keeshan
- 13Return to Boralus
Also part of: Gaining a Foothold (part 45 of 55), Gaining a Foothold (part 45 of 52).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Zealots of Zalamar
We're surrounded by the enemy, <name>, and it's got me blood ragin'! I'm fit as a fi... instrument... and ready to help get us outta this forsaken cavern. Let's show 'em the end o' their miserable lives, eh?
After this quest
Taken from the storyline's own step order.
- Zul'Nazman
Not sure if I like this Harry fella. He's growin' on me, though. Got some wild ideas about the blood elves, but he's not all bad. What were we talkin' about? Ah, right. Captain Conrad. He said the Captain went to Zul'Nazman ta commune with the blood trolls there. Seems... less than well planned.
The storyline at a glance
Heart of Darkness has 13 steps, from Heart of Darkness to Return to Boralus.
Maps its steps are placed on (steps per map): Nazmir (12), Tiragarde Sound (1).
Steps of this storyline count toward:
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- The Fury of the Zandalari
- The Lord of Frogs
- Urok, Terror of the Wetlands
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.