Currently T'era's AOE damage is overtuned and kills you before you can get her HP low enough to be subdued.
Quest
Flicker in the Dark
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest can bug out at the point where the cutscene is supposed to start. If you get T'era's health down and she just disappears, you'll need to abandon the quest and retake it because simply starting to kill her again once she respawns does nothing but continue the loop.
This is outright impossible for me to do due to bugging out or the damage being so high that it kills me, even with some defensives...
I appreciate the lack of QA testing from these incompetent devs
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86542))
Requirements
Read from the Blizzard quest API.
What to do
Description
We're dawdling! There's no time to waste! Get that shield down, now! T'era's anguish tears at my soul!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2405 41.6 78.8
Coordinates
- Turn-inVoidstorm 41.6, 78.8
/way #2405 41.6 78.8 - Objective areaVoidstorm 38.0, 83.5
/way #2405 38.0 83.5 - Objective area (centre of the marked area)Voidstorm 38.6, 84.0
/way #2405 38.6 84.0 - Objective area (centre of the marked area)Voidstorm 38.7, 85.6
/way #2405 38.7 85.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Voidstorm map
- Ambition's Reward about 240 yards
- What We Leave Behind about 270 yards
- Home Sweet Grave about 290 yards
- Like a Weed about 290 yards
- Confronting It about 320 yards
- Dominion of Deceit about 320 yards
- Work It about 340 yards
- Voices of Omens about 390 yards
- Special Assignment: Agents of the Shield about 550 yards
- Unlimited about 630 yards
Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Voidstorm:
- Locus Point, Voidstorm
- Howling Ridge, Voidstorm
- The Ingress, Voidstorm
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 26 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 26 on Wowhead.
Other quests on the Voidstorm map
Storyline
The Night's Veil
Part 11 of 14.
Previous: Just In Case... · Next: Post-Mortem
- 1Reliable Enemies
- 2Overwhelmed
- 3Work Disruption
- 4First, The Shells
- 5A Cracked Holokey
- 6Second, The Fuel
- 7Network Insecurity
- 8Agents of Darkness
- 9Third, Blow It Up
- 10Just In Case...
- 11Flicker in the Dark
- 12Post-Mortem
- 13The Light's Brand
- 14A Naaru!
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Just In Case...
Perhaps Lothraxion will be able to bring that shield down on his own. Or perhaps he is a pompous blowhard. The Devouring Host offers its trusted soldiers fragments of a relic that can override any ethereal device, including that shield.
After this quest
Taken from the storyline's own step order.
- Post-Mortem
We all bear a heavy burden in this place. I feel myself slipping towards hopelessness. But we haven't failed until we refuse to stand back up. I know my mother will collect herself. But the others need to know this fight isn't over. Speak with Hieron. He and the other scouts should have information.
The storyline at a glance
The Night's Veil has 14 steps, from Reliable Enemies to A Naaru!.
Maps its steps are placed on (steps per map): Voidstorm (14).
Steps of this storyline count toward:
Other storylines on the Voidstorm map
- Dawn of Reckoning
- Foothold
- Oaths to Family
- Dance with the Devil
- To Be Changed
- Into the Abyss
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.