Okay, [npc=136675] will be awaiting you at 50.0 50.9 spot.
You have to run through the zone, mobs will be the same level as your.
There're few rare mobs may be spotted while you travel.TomTom:
/way Nazmir 50.0 50.9 BrannZul'Nazman - www.youtube.com/watch?v=pqlT1O_nCaQ
Quest
Zul'Nazman
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Meet Brann Bronzebeard at Koramar Zul'Nazman.
/way 50.00 50.85 Brann Bronzebeard
Zul'Nazman quest video: https://www.youtube.com/watch?v=qpwPFbfZUzw
This quest is a part of the Alliance War Campaign (gated behind the [faction=2159] reputation).
Nazmir Foothold questchain of the Ready for War achievement.
Id column is approximate quest № In storyline (Ready for War <= for more info)
On the ship are Mathias, Alleria and Halford. No admiral and none of them help. Brann is below decks but he can't help either. (EDIT - found her hiding behind the wheel in the stern) Thanks
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51281))
Requirements
Read from the Blizzard quest API.
Description
Not sure if I like this Harry fella. He's growin' on me, though. Got some wild ideas about the blood elves, but he's not all bad. What were we talkin' about? Ah, right. Captain Conrad. He said the Captain went to Zul'Nazman ta commune with the blood trolls there. Seems... less than well planned. Let's go see what there is to see, shall we?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #863 50.0 50.9
Coordinates
- Turn-inNazmir 50.0, 50.9
/way #863 50.0 50.9 - Objective areaNazmir 62.0, 41.6
/way #863 62.0 41.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- A Brother's Help about 420 yards
- Meeting of the Minds about 570 yards
- Profanity Filter about 630 yards
- Bones for Protection about 660 yards
- Bwonsamdi's Deliverance about 660 yards
- Respecting the Rites about 660 yards
- The Fall of Kel'vax about 670 yards
- Kel'vax's Home about 670 yards
- Target: Blood Prince Dreven about 720 yards
- Killing Cannibals about 720 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Nazmir:
- Fort Victory, Nazmir
- Grimwatt's Crash, Nazmir
- Redfield's Watch, Nazmir
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 13 comments
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Storyline
Heart of Darkness
Part 7 of 13.
Help Brann Bronzebeard lead an expedition into the dark forests of Nazmir, in search of the lost Captain Conrad. Beware the blood trolls.
Previous: Flight from the Fall · Next: Nazmani Cultists
- 1Heart of Darkness
- 2Dubious Offering
- 3Blood of Hir'eek
- 4Honoring the Fallen
- 5Zealots of Zalamar
- 6Flight from the Fall
- 7Zul'Nazman
- 8Nazmani Cultists
- 9Offerings to G'huun
- 10Captain Conrad
- 11Lessons of the Damned
- 12Champion: John J. Keeshan
- 13Return to Boralus
Also part of: Gaining a Foothold (part 46 of 55), Gaining a Foothold (part 49 of 52).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Flight from the Fall
Let's get outta this hole! Hairs on the back o' me neck won't settle down. Was hopin' I'd find some artifacts, or treasures, or haggis, or at least a few worthwhile trinkets down here. Those bats look like the ones that we came on...
After this quest
Taken from the storyline's own step order.
- Nazmani Cultists
The rumors o' the blood trolls from back in Boralus don't line up with the letters from Captain Conrad. Open to trade? Willin' to work with us against the Horde? Ready to teach us their magic? Hogwash. Only time worth spendin' with these evil trolls is time killin' 'em.
The storyline at a glance
Heart of Darkness has 13 steps, from Heart of Darkness to Return to Boralus.
Maps its steps are placed on (steps per map): Nazmir (12), Tiragarde Sound (1).
Steps of this storyline count toward:
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- The Fury of the Zandalari
- The Lord of Frogs
- Urok, Terror of the Wetlands
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.