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Quest

Gavrock

A World of Warcraft quest in Grizzly Hills. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-30
Quest ID12081

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12081))

What to do

StorylineGrizzly Hills, step 90 of 115
Rewards525 XP

Description

Without your help, we wouldn't have been able to turn the tide of the battle for Thor Modan. This ancient city has long been a battlefield between the forces of earth and stone. I can only hope we have silenced it for the last time. The iron dwarves can still use their magic to capture and enslave my brothers. Gavrock is searching for a way to free the runed giants. Look for him on a small cluster of islands, called the Ruins of Tethys, off the central part of the Eastwind Shore to the south.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Grizzly Hills Quest turn-in 2 mapped points
Grizzly Hills map showing where to go for GavrockTurn-inObjective area

In-game waypoint: /way #116 79.8 33.6

Coordinates

  • Turn-inGrizzly Hills 79.8, 33.6/way #116 79.8 33.6
  • Objective areaGrizzly Hills 65.8, 17.8/way #116 65.8 17.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Grizzly Hills map

Quests whose map markers the client places closest to this one on Grizzly Hills, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Grizzly Hills:

  • Camp Oneqwah, Grizzly HillsHorde · about 910 yards south-west
  • Westfall Brigade, Grizzly HillsAlliance · about 1,100 yards west
  • Fort Wildervar, Howling FjordAlliance · about 1,900 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 920 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience525 XP

Storyline

Grizzly Hills

Part 90 of 115.

Previous: Into the Breach · Next: Runes of Compulsion

  1. 85Chill Out, Mon
  2. 86Jin'arrak's End
  3. 87Raining Down Destruction
  4. 88Rallying the Troops
  5. 89Into the Breach
  6. 90Gavrock
  7. 91Runes of Compulsion
  8. 92Latent Power
  9. 93Free at Last
  10. 94Destroy the Sapling
  11. 95Vordrassil's Seeds
  12. 96Ursoc, the Bear God

Showing steps 85 to 96 of 115.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Into the BreachGrizzly Hills · Level 15-30

    If we can't overcome the defenders inside Thor Modan, the iron dwarves can hold out forever. The Earthen are bravely taking on the constructs built by the sons of iron, but they cannot break into the city. The tunnels narrow too quickly for my fellow giants to be of use, so our options are few.

After this quest

Taken from the storyline's own step order.

  • Runes of CompulsionGrizzly Hills · Level 15-30

    Even as Kurun attacks Thor Modan, the iron dwarves work their magics against our brothers. Summoning our brothers from the earth, then binding them with runes, the sons of iron force them to war against the children of stone.

The storyline at a glance

Grizzly Hills has 115 steps, from Local Support to Loken's Orders.

Maps its steps are placed on (steps per map): Grizzly Hills (115).

Steps of this storyline count toward:

Other storylines on the Grizzly Hills map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.