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Quest

Ice and Fire

A World of Warcraft quest in Coldridge Valley. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 1-10
LocationColdridge Valley, Frostmane Hovel, Dun Morogh
Quest ID218

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(218))

WoW Forever: what our data shows

Sighted in the WoW Forever beta clientBuild 3.80.2.69874, read from the beta game data we hold
Also in the Classic Era clientYes - this quest is in the Classic Era client's data too

A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

Soren did well to send you out on recon. That's some good information you have right there. Trouble is, this just adds more work for us to do. The trolls, confused as they are right now, still would like to kick the dwarves right out of Coldridge. And I'm certainly not going to let some fiery demon turn our snowy valley into a mountain lake. The troll leader, his servants, and the fire creature should all be in the cave to the southeast. Take 'em all out.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Coldridge Valley Quest turn-in no plotted point
Frostmane Hovel Objective area no plotted point
Dun Morogh Objective area 1 mapped point
Dun Morogh map showing where to go for Ice and FireObjective area

In-game waypoint: /way #27 32.1 74.2

Coordinates

  • Objective areaDun Morogh 32.1, 74.2/way #27 32.1 74.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Coldridge Valley:

  • Kharanos, Dun MoroghAlliance · about 1,300 yards north-east
  • Thorium Point, Searing GorgeAlliance · about 1,700 yards east
  • Iron Summit, Searing GorgeAlliance and Horde · about 2,000 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 300 yards south-east (on the Frostmane Hovel map)
  • Objective areaabout 270 yards south-east (on the Frostmane Hovel map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money40 silver
Experience1,750 XP
ReputationIronforge +350

Reward details

Pick one of these

TypePlate Legs
Item level2
BindingBinds when picked up
Armor7
Suited toHoly, Protection, Retribution, Arms, Fury, Blood, Frost, Unholy
Sells to vendors for18 copper
TypeLeather Wrist
Item level2
BindingBinds when picked up
Armor2
Suited toBalance, Feral, Guardian, Restoration, Assassination, Outlaw, Subtlety, Brewmaster, Windwalker, Mistweaver, Havoc, Vengeance
Sells to vendors for9 copper
TypeCloth Waist
Item level2
BindingBinds when picked up
Armor1
Suited toArcane, Fire, Frost, Discipline, Holy, Shadow, Affliction, Demonology, Destruction
Sells to vendors for9 copper
TypeMail Wrist
Item level2
BindingBinds when picked up
Armor3
Suited toBeast Mastery, Marksmanship, Survival, Elemental, Enhancement, Restoration
Sells to vendors for8 copper

Reputation: Ironforge +350

This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.

Reputation group: Alliance.

Other quests in Coldridge Valley that reward Ironforge reputation: The Troll Menace (+250), A Refugee's Quandary (+250), Hold the Line! (+250), Give 'em What-For (+250), Aid for the Wounded (+250), Lockdown in Anvilmar (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Coldridge Valley

Part 13 of 17.

Previous: A Refugee's Quandary · Next: A Trip to Ironforge

  1. 6All the Other Stuff
  2. 7Dwarven Artifacts
  3. 8Make Hay While the Sun Shines
  4. 9Whitebeard Needs Ye
  5. 10The Troll Menace
  6. 11Trolling for Information
  7. 12A Refugee's Quandary
  8. 13Ice and Fire
  9. 14A Trip to Ironforge
  10. 15Follow that Gyro-Copter!
  11. 16Pack Your Bags
  12. 17Don't Forget About Us

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Refugee's QuandaryColdridge Valley · Level 1-10

    I was on my way to join my fellow gnomes at Gnomeregan, but then it all went so horribly wrong! I left Anvilmar, bags packed and wading through waist-deep snow. Then we had this ridiculous earthquake, and I got all turned around. I ended up here, and what's worse: the trolls stole all my stuff!

After this quest

Taken from the storyline's own step order.

  • A Trip to IronforgeColdridge Valley · Level 1-10

    The presence of a fire elemental here in Coldridge is no small matter. That earthquake did more than just upset a bunch of troggs... it changed the world enough to tear a gash into the elemental plane. We should submit a report to Ironforge. You wouldn't be willing to take a trip, would ya?

The storyline at a glance

Coldridge Valley has 17 steps, from Hold the Line! to Don't Forget About Us.

Maps its steps are placed on (steps per map): Coldridge Valley (16), Dun Morogh (1).

Other storylines on the Dun Morogh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.