He spawns a little out of range of the pvp Alliance guards in Shatterstone Harbor, south-east entrance. His spawn point is at the bottom of the stairs there.
Quest
Grand Marshal Fury
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This is often bugged and out of phase, causing sub 120 players to be attacked by 120 guards and flagging you for pvp. This has been an issue since launch. Still broken in 8.3. Really tired of getting killed and losing xp buffs like Darkmoon Faire due to being murdered by 120 guards while leveling.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54646))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat a target in Vol'dun
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #864 39.4 37.3
Coordinates
- Objective areaVol'dun 39.4, 37.3
/way #864 39.4 37.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Ooh Rah! about 80 yards
- Overseas Assassination about 130 yards
- The Vol'dun Plan about 130 yards
- Establish a Beachhead about 130 yards
- Reporting In about 130 yards
- Champion: Magister Umbric about 150 yards
- The Missing Key about 250 yards
- Honor Bound about 260 yards
- Unexpected Aid about 260 yards
- Poisoned Barbs about 260 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Vol'dun:
- Shatterstone Harbor, Vol'dun
- Vorrik's Sanctum, Vol'dun
- Vulture's Nest, Vol'dun
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Still broken now, very upsetting. He also despawns if you lead him up the stairs, so you can't kite him away from the guards. Made the entire invasion impossible for me, as there were just not enough not elite quests. Very annoying.
Other quests on the Vol'dun map
Where this quest fits
Other storylines on the Vol'dun map
- Dunes of Vol'dun
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.