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Quest

Idol of the Wilds

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
themuffinman311+569via Wowhead (opens the original comment in a new tab)

The blue area marker on the map makes it look like it has something to do with a series of Furbolg around a pillar. In reality there is a Satyr in a cave beneath the camp. The way down to the cave is just next to the entrance to the Furbolg camp.

2
Baumeef+168via Wowhead (opens the original comment in a new tab)

If you're doing this on a level 55+ character, you may need to take off some of your gear to not instakill the satyrs and get the information from them which are needed to proceed to the second part of the quest.

3
Luckiest13+127via Wowhead (opens the original comment in a new tab)

Screenshots Posted Here!
If you're having issues finding where to go.. Maybe these screenshots will help. Like Themuffinman311 said above, its straight through the entrance to the camp.

Looking at the entrance to the Furbolg Camp here

Run straight through and you'll see a small dirt path going down here

And voila! There he is!

Coordinates to the Entrance of the Cave: 67.7, 76.1

Hope the visuals help :)

Read all 78 on Wowhead ↗

Quest facts

LevelLevel 10-45
LocationThe Dreamgrove, Val'sharah
CategoryDruid Campaign
Quest ID42036

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42036))

Requirements

ClassDruid

Read from the Blizzard quest API.

Description

We were able to wrest a confession out of this one. We know that their leader took the idol into Moonclaw Vale, but he could be hiding anywhere. Surely one of these satyrs will know where it was taken. Get the information out of these satyrs, even if it's the last thing they do.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Dreamgrove Quest turn-in no plotted point
Val'sharah Objective area 14 mapped points
Val'sharah map showing where to go for Idol of the WildsObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #641 65.6 72.2

Coordinates

  • Objective area (centre of the marked area)Val'sharah 63.8, 72.4/way #641 63.8 72.4
  • Objective areaVal'sharah 67.7, 75.0/way #641 67.7 75.0
  • Objective areaVal'sharah 59.9, 75.2/way #641 59.9 75.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Dreamgrove map

Quests whose map markers the client places closest to this one on The Dreamgrove, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Dreamgrove:

  • The Dreamgrove, Val'sharah (Druids Only)Alliance and Horde · about 190 yards north-east
  • The DreamgroveAlliance and Horde · about 480 yards north-east
  • Bradensbrook, Val'sharahAlliance and Horde · about 1,200 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 2,100 yards south-east (on the Val'sharah map)
  • Objective areaabout 2,300 yards south-east (on the Val'sharah map)
  • Objective areaabout 2,100 yards south-east (on the Val'sharah map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Reward details

Items you receive

TypeConsumable
Item level1
BindingBinds when picked up
Sells to vendors for50 gold

Currency: Order Resources x 1,000

Used to recruit troops, run missions, and research upgrades for your order hall.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Eternal Dream I

Part 6 of 9.

Previous: Tracking the Enemy · Next: Druids of the Claw

  1. 1Sampling the Nightmare
  2. 2Dire Growth
  3. 3Malorne's Refuge
  4. 4Grip of Nightmare
  5. 5Tracking the Enemy
  6. 6Idol of the Wilds
  7. 7Druids of the Claw
  8. 8Champion: Broll Bearmantle
  9. 9Champion: Sylendra Gladesong

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Tracking the EnemyLevel 10-45

    The Idol may be stolen, but there is still hope. While I was trapped at the shrine, I saw the satyr raiders make off with the relic. Their tracks will still be fresh. With our heightened senses, we may still be able to pick up their trail.

After this quest

Taken from the storyline's own step order.

  • Druids of the ClawLevel 10-45

    A new ally has joined our ranks. His name is Yaris Darkclaw, a skilled trainer among the Druids of the Claw. Go speak to him now.

The storyline at a glance

The Eternal Dream I has 9 steps, from Sampling the Nightmare to Champion: Sylendra Gladesong.

Maps its steps are placed on (steps per map): The Dreamgrove (6), Val'sharah (3).

Other storylines on The Dreamgrove map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.