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Quest

Idolatry

A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
ZoneUldum
Quest ID27942

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27942))

What to do

WhereUldum, Ahn'Qiraj: The Fallen Kingdom
StorylineUldum, step 69 of 101
Rewards13g 74s, 4,800 XP

Description

Zhere is somezhink I need handled, {race}. My most trusted advisor has run afoul of an ancient curse. A hex zhat has transformed zhe man into a turkey, of all zhings! I haff studied for days to discover a remedy for his condition, and finally I am ready to conduct zhe ritual. I vill reqvire several idols from zhe nearby ruins. You are to brink zhem to me at vonce! Dismissed!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Uldum Quest turn-in 10 mapped points
Uldum map showing where to go for IdolatryTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #249 24.4 64.1

Ahn'Qiraj: The Fallen Kingdom Objective area 1 mapped point
Ahn'Qiraj: The Fallen Kingdom map showing where to go for IdolatryObjective area

In-game waypoint: /way #327 73.2 97.8

Coordinates

  • Turn-inUldum 24.4, 64.1/way #249 24.4 64.1
  • Objective area (centre of the marked area)Uldum 31.8, 64.1/way #249 31.8 64.1
  • Objective areaAhn'Qiraj: The Fallen Kingdom 73.2, 97.8/way #327 73.2 97.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Uldum map

Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Uldum:

  • Schnottz's Landing, UldumAlliance and Horde · about 140 yards west
  • Oasis of Vir'sar, UldumAlliance and Horde · about 2,300 yards north
  • Ramkahen, UldumAlliance and Horde · about 2,300 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 450 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP

Storyline

Uldum

Part 69 of 101.

Previous: Fashionism · Next: Angered Spirits

  1. 64Tailgunner!
  2. 65Eastern Hospitality
  3. 66A Favor for the Furrier
  4. 67The Desert Fox
  5. 68Fashionism
  6. 69Idolatry
  7. 70Angered Spirits
  8. 71Gobbles!
  9. 72Make Yourself Useful
  10. 73Crisis Management
  11. 74Battlezone
  12. 75Missed Me By Zhat Much!

Showing steps 64 to 75 of 101.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • FashionismUldum · Level 30-35

    We have a strict policy among our ranks, one that we take most seriously. Our troops are to dress in official uniform at all times. This helps with organization, friendly fire incidents are reduced, and it keeps the troops looking wonderful! We call it, Fashionism.

After this quest

Taken from the storyline's own step order.

  • Angered SpiritsUldum · Level 30-35

    Doctor Venkman vas vone of my greatest researchers, until he had to be put out of my misery. He did leave me vizh vone of his greatest accomplishments, zhough. Against zhe properly attuned supernatural adversary, zhis veapon vill siphon zhe target's essence.

Quests that require this one

The storyline at a glance

Uldum has 101 steps, from Easy Money to The Coffer of Promise.

Maps its steps are placed on (steps per map): Uldum (101).

Steps of this storyline count toward:

Other storylines on the Uldum map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.