If you're doing this at a higher level, you might not see that Rensar Greathoof (44.8 51.6) has a quest for you to complete, THEN you will get the ability to recruit Druids of the Claw.
Quest
Druids of the Claw
A World of Warcraft quest in The Dreamgrove. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40654))
Requirements
Read from the Blizzard quest API.
Description
A new ally has joined our ranks. His name is Yaris Darkclaw, a skilled trainer among the Druids of the Claw. Go speak to him now.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the The Dreamgrove map
- Gathering the Dreamweavers about 110 yards
- Powering the Portal about 110 yards
- Champion: Remulos about 110 yards
- The Protectors about 110 yards
- Neltharion's Lair: Essence of Tenacity about 110 yards
- Halls of Valor: Essence of Ferocity about 110 yards
- Darkheart Thicket: Essence of Regrowth about 110 yards
- Eye of Azshara: Essence of Balance about 110 yards
- The Demi-God's Return about 110 yards
- Weapons of Legend about 110 yards
Quests whose map markers the client places closest to this one on The Dreamgrove, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Dreamgrove:
- The Dreamgrove, Val'sharah (Druids Only)
- The Dreamgrove
- Bradensbrook, Val'sharah
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Eternal Dream I
Part 7 of 9.
Previous: Idol of the Wilds · Next: Champion: Broll Bearmantle
- 1Sampling the Nightmare
- 2Dire Growth
- 3Malorne's Refuge
- 4Grip of Nightmare
- 5Tracking the Enemy
- 6Idol of the Wilds
- 7Druids of the Claw
- 8Champion: Broll Bearmantle
- 9Champion: Sylendra Gladesong
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Idol of the Wilds
We were able to wrest a confession out of this one. We know that their leader took the idol into Moonclaw Vale, but he could be hiding anywhere. Surely one of these satyrs will know where it was taken. Get the information out of these satyrs, even if it's the last thing they do.
After this quest
Taken from the storyline's own step order.
The storyline at a glance
The Eternal Dream I has 9 steps, from Sampling the Nightmare to Champion: Sylendra Gladesong.
Maps its steps are placed on (steps per map): The Dreamgrove (6), Val'sharah (3).
Other storylines on The Dreamgrove map
- The Dreamgrove
- The Eternal Dream II
- The Eternal Dream III
- G'Hanir, the Mother Tree
- Weapon of Legend
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.