This is the start of Druid Classhall campaign Chapter 2, Idol of the Wilds.
Looked on several guide steps but couldn't find where to pick up the first breadcrumb, but found this quest as a standard ! on the big zonemap and looked it up.
This quest should be added to the campaign chain.
Quest
Grip of Nightmare
A World of Warcraft quest in Val'sharah. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
[npc=105882] can be found at 57.2 68.8 spot, under a small pagoda.
[object=249356] located at 58.1 68.8 spot, looks like a chalice placed in front of statue, you'll see it from far distance.TomTom:
/way Val'sharah 57.2 68.8 Sylendra Gladesong
/way Val'sharah 58.1 68.8 Altar of Malorne
Grip of Nightmare — www.youtube.com/watch?v=7vGQDI2zPZ4
at end of this chain rewards are: 1x Enachanted Bark (allows instantly get 1 treants as minions for missions); 1x Glory of the Order (300 artifact power) and 1k order hall resources.
plus, You will get to Grizzleweald where.. if you havent done, there is at start 4 quests. not a bad thing for druid only quest chain.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42034))
Requirements
Read from the Blizzard quest API.
Description
Most of the druids were able to escape, but the shrine is still swarming with enemies. The shrine's leader, Sylendra Gladesong, stayed behind to recover Malorne's Idol. We must go back and help her.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #641 56.8 71.5
Coordinates
- Turn-inVal'sharah 56.8, 71.5
/way #641 56.8 71.5 - Objective area (centre of the marked area)Val'sharah 58.1, 69.4
/way #641 58.1 69.4 - Objective areaVal'sharah 57.2, 68.8
/way #641 57.2 68.8 - Objective areaVal'sharah 57.2, 71.3
/way #641 57.2 71.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Val'sharah map
- Making A Trade about 90 yards
- Twisted to Death about 110 yards
- One Dead Plant is One Too Many about 110 yards
- Choked by Nightmare about 110 yards
- The Last Straw about 110 yards
- Battle for Val'sharah about 120 yards
- Nature's Call about 150 yards
- Wisp in the Willows about 180 yards
- Meeting in Moonclaw Vale about 190 yards
- Delicate Enchantments about 190 yards
Quests whose map markers the client places closest to this one on Val'sharah, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Val'sharah:
- Lorlathil, Val'sharah
- Garden of the Moon, Val'sharah
- Bradensbrook, Val'sharah
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 4 on Wowhead.
Storyline
The Eternal Dream I
Part 4 of 9.
Previous: Malorne's Refuge · Next: Tracking the Enemy
- 1Sampling the Nightmare
- 2Dire Growth
- 3Malorne's Refuge
- 4Grip of Nightmare
- 5Tracking the Enemy
- 6Idol of the Wilds
- 7Druids of the Claw
- 8Champion: Broll Bearmantle
- 9Champion: Sylendra Gladesong
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Malorne's Refuge
I see... it is as we have always feared. The Emerald Nightmare has found our world. We must call upon the ancient god, Malorne. Travel southeast to the shrine at Malorne's Refuge. There, we druids have kept a sacred relic for thousands of years, a gift from the white stag himself.
After this quest
Taken from the storyline's own step order.
- Tracking the Enemy
The Idol may be stolen, but there is still hope. While I was trapped at the shrine, I saw the satyr raiders make off with the relic. Their tracks will still be fresh. With our heightened senses, we may still be able to pick up their trail.
The storyline at a glance
The Eternal Dream I has 9 steps, from Sampling the Nightmare to Champion: Sylendra Gladesong.
Maps its steps are placed on (steps per map): The Dreamgrove (6), Val'sharah (3).
Other storylines on the Val'sharah map
- Into the Nightmare
- All Nightmare Long
- The Black Rook Threat
- Archdruid of the Claw
- Bradensbrook
- Black Rook Hold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.