No, seriously. Ignore the warnings. I spent half a minute trying to strategically pick out which target to attack, thinking the other would go friendly.....they didn't.
Quest
Ignoring the Warnings
A World of Warcraft quest in Durotar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I was half expecting a "I told you so." moment during the quest. I guess those moments might be beyond the levels of 10.
You spend more time listening to the warning than you do Ignoring it.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25206))
Requirements
Read from the Blizzard quest API.
What to do
Description
Ignore the shaman, soldier. Certain powers-that-be within the Horde demand that I keep him with me, but I assure you, that Thrall-loving farseer truly sees no farther than the borders of this hut. Elementals war against one another to the west of here. I normally wouldn't mind, but I need that land clear to secure a broader shipping route to and from the Barrens. The elementals are normally quite strong, but they are weakened by their attacks against one another. Use this knowledge to destroy them.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1 45.0 14.8
Coordinates
- Turn-inDurotar 45.0, 14.8
/way #1 45.0 14.8 - Objective area (centre of the marked area)Durotar 38.0, 20.1
/way #1 38.0 20.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Durotar map
- Emissary about 40 yards
- Audience with the Warchief about 40 yards
- Second Sight about 40 yards
- Demons Among Us about 40 yards
- Fate of the Horde about 50 yards
- Demons Among Them about 50 yards
- Legion: The Legion Returns about 60 yards
- To Orgrimmar about 60 yards
- Where He Died about 70 yards
- Spiritual Allies about 70 yards
Quests whose map markers the client places closest to this one on Durotar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Durotar:
- Orgrimmar, Durotar
- Nozzlepot's Outpost, Northern Barrens
- Razor Hill, Durotar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 11 on Wowhead.
Choose one of these rewards:
Reward details
Pick one of these
Reputation: Orgrimmar +350
Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.
Reputation group: Horde.
Other quests in Durotar that reward Orgrimmar reputation: Winds in the Desert (+250), Securing the Lines (+250), Meats to Orgrimmar (+25), Ride to Orgrimmar (+75), Doras the Wind Rider Master (+25), Return to Razor Hill (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Durotar
Part 27 of 33.
Previous: The Wolf and The Kodo · Next: Thunder Down Under
- 22Skull Rock
- 23Arnak Fireblade
- 24Winds in the Desert
- 25Securing the Lines
- 26The Wolf and The Kodo
- 27Ignoring the Warnings
- 28Thunder Down Under
- 29Sent for Help
- 30Ghislania
- 31Griswold Hanniston
- 32Gaur Icehorn
- 33Loss Reduction
Showing steps 22 to 33 of 33.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Wolf and The Kodo
My "associate" here has some plans for you that I don't agree with. His actions are hasty, uncontrolled, and irresponsible, and you may end up paying for them with your life. Before you work with Gor, first listen to the tale that I have to tell.
After this quest
Taken from the storyline's own step order.
- Thunder Down Under
Our army needs water, and luckily the elements gave us plenty of that when the cataclysm hit. The water that filled up the canyon to the southwest should do the trick.
The storyline at a glance
Durotar has 33 steps, from Cleaning Up the Coastline to Loss Reduction.
Maps its steps are placed on (steps per map): Durotar (32), Orgrimmar (1).
Other storylines on the Durotar map
- Orc Heritage Armor
- Breaking the Cycle
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- Greymane's Gambit
- To Argus!
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Durotar.